This is a collection of various GTA V data dumps mostly useful for modding & scripting. All of these are auto generated and some are enhanced with data from my GTA V researches.
If you are in search for an easy way to browse those GTA V data ingame, feel free to join my Map Editor Discord: https://discord.gg/hgSutAU
- IPLs (ipls.json) 1018 ipls, 537 interiors & 4973 interior entity sets in total (Usable with IPL & entity set natives)
- Speech Voices (speeches.json) 1018 speech voices with 150055 speeches in total (Usable with PLAY AMBIENT SPEECH natives)
- Particle Effects (particleEffectsCompact.json) 273 particle effect dictionaries & 1287 particle effects in total (Usable with START PARTICLE FX natives)
- Scenarios (Ped) (scenariosCompact.json) 239 scenarios in total (Usable with scenario related natives)
- Animations (animDictsCompact.json) 16363 animation dictionaries & 168199 animations in total (Usable with TASK PLAY ANIM native)
- Movement Clipsets (movementClipsetsCompact.json) 557 movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
- (Walking) Movement Clipsets (movementClipsetsWalkingCompact.json) 207 movement clipsets in total (Usable with SET PED MOVEMENT CLIPSET native)
- (Navigation) Nodes (nodes.json) 259 node cells with 77991 nodes in total (Mostly useful for vehicle navigation, see navigation meshes dump for ped navigation data)
- Navigation Meshes (navigationMeshes.msgpack) 4404 navmeshes with 6385890 polygons in total (See navigationmesh.md for the messagepack model)
- Ped Overlay Collections (pedOverlayCollections.json) 30 ped overlay collections with 3223 overlays in total (Usable tattos/badges with ped decoration native)
- Timecycle Modifiers (timecycleModifiers.json) 2806 timecycle modifiers in total (Usable with TIMECYCLE MODIFIER natives)
- Explosion Types (Names) (explosionTypesCompact.json) 74 explosion types in total (Usable with ADD EXPLOSION native)
- Cam Shake Types (Names) (camShakeTypesCompact.json) 21 cam shake types in total (Usable with SHAKE CAM & SHAKE GAMEPLAY cam natives)
- Audio / Sound names & ref names (soundNames.json) 1906 audio names from a total of 62 unique audio refs (Usable with PLAY_SOUND natives)
- Pickup Types (Names) (pickupTypes.json) 150 pickup types in total (Usable with CREATE PICKUP natives)