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Automatic changelog generation
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Bay12Bot committed Jul 4, 2021
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42 changes: 7 additions & 35 deletions html/changelog.html
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<div class="commit sansserif">

<h2 class="date">04 July 2021</h2>
<h3 class="author">Spookerton updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Nearly everything uses point sampling. No more fuzzy scaling.</li>
<li class="tweak">Humans resize based on their chosen height and build.</li>
</ul>

<h2 class="date">03 July 2021</h2>
<h3 class="author">SealCure updated:</h3>
<ul class="changes bgimages16">
Expand Down Expand Up @@ -643,41 +650,6 @@ <h3 class="author">Vandalxx updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">changed the body dragging sprite to appear more draggy</li>
</ul>

<h2 class="date">02 May 2021</h2>
<h3 class="author"> updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix border windows, window click-through and enforce window construction steps.</li>
<li class="bugfix">Fix mineral processor eviscerating mobs.</li>
<li class="bugfix">IC signalers no longer require refreshing a pin to work after printing.</li>
<li class="tweak">Full-tile windows can only be anchored to floor/low wall/grille/non-dense objects.</li>
</ul>
<h3 class="author">Cupax3 updated:</h3>
<ul class="changes bgimages16">
<li class="maptweak">The Deck Chief has dug up an old space piano from one of the Entertainers and put it up for grabs in the Commissary!</li>
</ul>
<h3 class="author">Domic2 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds pipe sparkers, pipe fires can now be started without heating the mix. Can be controlled via signalers and buttons, or disabled with a screwdriver.</li>
</ul>
<h3 class="author">Mucker updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fix the Depth Scanner's UI not updating on button clicks.</li>
<li class="tweak">Updates the Depth Scanner, Anomaly Power Utilizer, Artifact Scanner, Artifact Harvester, Suspension Field Generator, and the Reagent Grinder UI's to use modern browsers.</li>
<li class="bugfix">Fix mined exoplanet mineral turfs not having gravity.</li>
<li class="tweak">Lowered the amount of quicksand on desert planets.</li>
</ul>
<h3 class="author">NL208 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes all modular scanners repairable with nanopaste or cable.</li>
</ul>
<h3 class="author">Paprikue updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Syringes now use the current transfer amount for taking blood samples instead of filling the whole thing immediately.</li>
<li class="bugfix">Computer modules will now consume power as originally intended.</li>
<li class="bugfix">Computers now die when you remove their batteries (as long as they don't have a tesla link to directly power them)</li>
<li class="tweak">Tweaked battery depletion rates so that they don't discharge almost immediately.</li>
</ul>
</div>

<b>GoonStation 13 Development Team</b>
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4 changes: 4 additions & 0 deletions html/changelogs/.all_changelog.yml
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Spookerton:
- tweak: Added some ear biomods - pointy ears and long pointy ears in both up and
down configurations.
2021-07-04:
Spookerton:
- tweak: Nearly everything uses point sampling. No more fuzzy scaling.
- tweak: Humans resize based on their chosen height and build.
5 changes: 0 additions & 5 deletions html/changelogs/AutoChangeLog-pr-30895.yml

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