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Added wolves to the wyrdling form options. #100

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Oct 26, 2024
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7 changes: 5 additions & 2 deletions code/unit_tests/icon_tests.dm
Original file line number Diff line number Diff line change
Expand Up @@ -11,11 +11,14 @@
)
var/list/skip_types = list()

/datum/unit_test/icon_test/food_shall_have_icon_states/start_test()

/datum/unit_test/icon_test/food_shall_have_icon_states/proc/assemble_skipped_types()
skip_types |= typesof(/obj/item/food/grown)
skip_types |= typesof(/obj/item/food/processed_grown)

/datum/unit_test/icon_test/food_shall_have_icon_states/start_test()

assemble_skipped_types()

var/list/failures = list()
for(var/check_type in check_types)
for(var/check_subtype in typesof(check_type))
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5 changes: 5 additions & 0 deletions mods/pyrelight/datum/traits/wyrd_wild.dm
Original file line number Diff line number Diff line change
Expand Up @@ -43,3 +43,8 @@
name = "Bear Semblance"
mask_type = /obj/item/clothing/mask/ghost_caul/bear
uid = "trait_wyrd_wild_bear"

/decl/trait/wyrd/wild/animal_form/wolf
name = "Wolf Semblance"
mask_type = /obj/item/clothing/mask/ghost_caul/wolf
uid = "trait_wyrd_wild_wolf"
5 changes: 5 additions & 0 deletions mods/pyrelight/datum/wyrdling/mask.dm
Original file line number Diff line number Diff line change
Expand Up @@ -302,3 +302,8 @@
name = "bear mask"
transformation_trait = /decl/trait/wyrd/wild/animal_form/bear
transformation_mob_type = /mob/living/simple_animal/hostile/bear

/obj/item/clothing/mask/ghost_caul/wolf
name = "wolf mask"
transformation_trait = /decl/trait/wyrd/wild/animal_form/wolf
transformation_mob_type = /mob/living/simple_animal/passive/wolf
4 changes: 4 additions & 0 deletions mods/pyrelight/plants/plants_fruit_segment.dm
Original file line number Diff line number Diff line change
@@ -1,3 +1,7 @@
/datum/unit_test/icon_test/food_shall_have_icon_states/assemble_skipped_types()
..()
skip_types |= typesof(/obj/item/food/fruit_segment)

/obj/item/food/fruit_segment
name = "abstract fruit segment"
is_spawnable_type = FALSE
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