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Original file line number | Diff line number | Diff line change |
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INCLUDE "constants.asm" | ||
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SECTION "Sound Effect Headers 1", ROMX | ||
INCLUDE "audio/headers/sfxheaders1.asm" | ||
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Original file line number | Diff line number | Diff line change |
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; sprite set ids | ||
; indexes for SpriteSets (see data/maps/sprite_sets.asm) | ||
; values for MapSpriteSets and SplitMapSpriteSets (see data/maps/sprite_sets.asm) | ||
const_def 1 | ||
const SPRITESET_PALLET_VIRIDIAN ; 01 | ||
const SPRITESET_PEWTER_CERULEAN ; 02 | ||
const SPRITESET_LAVENDER ; 03 | ||
const SPRITESET_VERMILION ; 04 | ||
const SPRITESET_CELADON ; 05 | ||
const SPRITESET_INDIGO ; 06 | ||
const SPRITESET_SAFFRON ; 07 | ||
const SPRITESET_SILENCE_BRIDGE ; 08 | ||
const SPRITESET_CYCLING_ROAD ; 09 | ||
const SPRITESET_FUCHSIA ; 0a | ||
DEF NUM_SPRITE_SETS EQU const_value - 1 | ||
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; split sprite set ids | ||
; indexes for SplitMapSpriteSets (see data/maps/sprite_sets.asm) | ||
; values for MapSpriteSets (see data/maps/sprite_sets.asm) | ||
const_next $f1 | ||
DEF FIRST_SPLIT_SET EQU const_value | ||
const SPLITSET_ROUTE_2 ; f1 | ||
const SPLITSET_ROUTE_10 ; f2 | ||
const SPLITSET_ROUTE_11 ; f3 | ||
const SPLITSET_ROUTE_12 ; f4 | ||
const SPLITSET_ROUTE_15 ; f5 | ||
const SPLITSET_ROUTE_16 ; f6 | ||
const SPLITSET_ROUTE_18 ; f7 | ||
const SPLITSET_ROUTE_20 ; f8 | ||
const SPLITSET_ROUTE_5 ; f9 | ||
const SPLITSET_ROUTE_6 ; fa | ||
const SPLITSET_ROUTE_7 ; fb | ||
const SPLITSET_ROUTE_8 ; fc | ||
DEF NUM_SPLIT_SETS EQU const_value - FIRST_SPLIT_SET | ||
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; split directions | ||
DEF EAST_WEST EQU 1 | ||
DEF NORTH_SOUTH EQU 2 | ||
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; each sprite set has 9 walking sprites and 2 still sprites | ||
DEF SPRITE_SET_LENGTH EQU 9 + 2 |
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