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Releases: Pyth3rEx/esx_fireDispatch-Discontiniued

FRAMEWORK v1.3_f

10 Oct 15:27
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Fixed #5
Fixed #6
Fixed #9

Maybe did a few other things but since I'm an unorganised fuck I forgot 😛

FRAMEWORK v1.2_f

17 Sep 01:32
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Added GPStimeout in Config.lua
Fixed fire sync issues (different fires would spawn for different clients)
Fixed the flowchards

FRAMEWORK v1.1_f

16 Aug 13:48
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Added Config.lua
Added GPS markers (optional) on map
Updated files for devs/players

and mostly: started working on the ressource again

note: removing blip dosn't seem to work just yet. Still working on it.

FRAMEWORK v1.0_f

24 Feb 15:27
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Releasing the 1.0 for the esx_fireDispatch framework!! Enjoy it ;) Lots more to come!!!

Features:
- Fire Calls
- Dynamic Fires
- Fire Particles Management System
- Fire Alarm System
- Server-sided calculations (all clients see the same thing)