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refactor: Organize into smaller subprojects
* split smallresources into subprojects * simplify qbx_teleports * remove qbx_stun from small resources * fix whitespaces * refactor: small resources to components fix: seat shuffe * fix: change default key to O * fix: shuffle seat loop on many key clicks * fix: minimum fuel level * fix: rename flipvehicle.lua to client.lua * fix: vehicle finding * fix: vehiclepush nil Entity error * refactor: line break at the end of afk and entitiesblacklist configs * refactor: consumables cruise editor ignore hudcomponents to separate components * fix: import consumables config * refactor: remove unnecessary imports
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