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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> | ||
<html> | ||
<head> | ||
<title>Almazar</title> | ||
<meta http-equiv="Content-Type" content="text/html;charset=utf-8" /> | ||
<link rel="stylesheet" href="style.css" type="text/css" media="all" /> | ||
</head> | ||
<body> | ||
<div class="container"> | ||
<div class="coverimage"><span><a href="Cover.jpg"><img src="Small Cover.jpg" border="1" /></a></span></div> | ||
<div class="introduction"> | ||
<h1><span>The Search for Almazar</span></h1> | ||
<h2><span>Winston M. Llamas (1981)</span></h2> | ||
</div> | ||
<div class="links"> | ||
The Search for Almazar (1981)<br/> | ||
<span style="font-size:.7em">Winston M. Llamas<br/> | ||
Ported by Arthur O'Dwyer</span> | ||
<ul> | ||
<li><a href="almazar.z8">Story File</a> <span class="filetype" id="filesize">(.Z8 file, 62K)</span></li> | ||
<li><a href="https://github.com/Quuxplusone/Advent">Source Code</a> <span class="filetype">(link)</span></li> | ||
<li><a href="play-almazar.html">Play in Browser</a> <span class="filetype">(link)</span></li> | ||
<li><a href="index.html">Home</a> <span class="filetype">(link)</span></li> | ||
</ul> | ||
</div> | ||
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<div class="about"><span><p> | ||
Winston M. Llamas wrote "The Search for Almazar" sometime between 1980 and 1983, | ||
while he was an undergraduate computer science student at Rensselaer Polytechnic | ||
(RPI). The game was written in BASIC, and apparently ran on RPI's mainframe, | ||
alongside Crowther & Woods' <i>Adventure</i> and Holtzman & Kershenblatt's | ||
<i>Castlequest</i>. | ||
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<p>In 1983, Llamas submitted a version of his game to <i>80 Micro</i> magazine, | ||
with instructions for running it on the TRS-80 Model I or TRS-80 Model III. | ||
A few months later, the game appeared in the SIG/M software library, as ported | ||
for the Osborne 1 by Bob Liddelow. Liddelow had abridged some messages to make them | ||
fit on the Osborne's narrower screen, and removed all the short room descriptions. | ||
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<p>This particular version of "Almazar" was written by Arthur O'Dwyer in C, | ||
mostly following the Liddelow version (because it was machine-readable), but | ||
consulting the <i>80 Micro</i> version whenever a bit looked particularly tricky. | ||
(Or buggy. Liddelow introduced at least eight typos, three or four of which | ||
were on the game-winning path.) The ad-hoc messages, long and short room descriptions, | ||
object descriptions, and help text were all taken from the <i>80 Micro</i> version | ||
and then edited for grammar. The intent is to be basically faithful to the | ||
<em>intended</em> behavior of the original game.</p></span></div> | ||
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<div class="playinfo"> | ||
<div align="center"><a class="btn" href="play-almazar.html">Play online now</a></div> | ||
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<p>This version of "The Search for Almazar" was created using <a href="http://github.com/Quuxplusone/Advent/">vbccz</a>, | ||
a C compiler for the Z-machine. To play a work like this one, you need an | ||
interpreter program: many are available, among them | ||
<a href="http://www.logicalshift.demon.co.uk/mac/zoom.html">Zoom for Mac OS X</a> and for | ||
<a href="http://www.logicalshift.demon.co.uk/unix/zoom/">Unix</a>; | ||
<a href="http://freespace.virgin.net/davidk.kinder/frotz.html">Windows Frotz</a> or | ||
<a href="http://freespace.virgin.net/davidk.kinder/glulxe.html">Windows Glulxe</a> for Windows. | ||
Or you can use the Parchment interpreter, without downloading anything, by following the | ||
'Play online now' link. You'll need to have Javascript enabled on your web browser.</p> | ||
</div> | ||
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</div> | ||
</body> | ||
</html> |
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<title>Almazar — Play</title> | ||
<meta http-equiv="Content-Type" content="text/html;charset=utf-8"> | ||
<meta name="viewport" content="width=device-width, user-scalable=no"> | ||
<meta name="author" content="Winston M. Llamas"> | ||
<link rel="stylesheet" href="style.css"> | ||
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<script src="interpreter/jquery.min.js" defer></script> | ||
<script src="interpreter/parchment.min.js" defer></script> | ||
<link rel="stylesheet" type="text/css" href="interpreter/parchment.css"> | ||
<script> | ||
parchment_options = { | ||
default_story: [ 'almazar.z8' ], | ||
lib_path: 'interpreter/', | ||
lock_story: 1, | ||
page_title: 0 | ||
}; | ||
</script> | ||
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</head> | ||
<body class="play"> | ||
<div class="container"> | ||
<div class="coverimage"><span><a href="Cover.jpg"><img src="Small Cover.jpg" border="1" /></a></span></div> | ||
<div class="links"> | ||
The Search for Almazar (1981)<br/> | ||
<span style="font-size:.7em">Winston M. Llamas<br/> | ||
Ported by Arthur O'Dwyer</span> | ||
<ul> | ||
<li><a href="almazar.z8">Story File</a> <span class="filetype" id="filesize">(.Z8 file, 62K)</span></li> | ||
<li><a href="https://github.com/Quuxplusone/Advent">Source Code</a> <span class="filetype">(link)</span></li> | ||
<li><a href="index-almazar.html">Return Home</a> <span class="filetype">(link)</span></li> | ||
</ul> | ||
</div> | ||
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<div id="gameport"> | ||
<div id="about"> | ||
<h1>Parchment</h1> | ||
<p>is an interpreter for Interactive Fiction. <a href="https://github.com/curiousdannii/parchment">Find out more.</a></p> | ||
<noscript><p>Parchment requires Javascript. Please enable it in your browser.</p></noscript> | ||
</div> | ||
<div id="parchment"></div> | ||
</div> | ||
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</div> | ||
<div class="interpretercredit"><a href="https://github.com/curiousdannii/parchment">Parchment for Inform 7 (2016-07-21)</a></div> | ||
</body> | ||
</html> |