Releases: ReDeathmatch/ReDeathmatch_AMXX
Releases · ReDeathmatch/ReDeathmatch_AMXX
Release 1.0.0-b11
What's Changed
- new ConVar:
redm_equip_manager
by @wopox1337 in #123 - fix: add
redm_dump_equip
access check by @wopox1337 in #124 redm
ConCommand: add more info about commit or release by @wopox1337 in #125- new ConVars:
redm_mode_title_hud_x
,redm_mode_title_hud_y
by @wopox1337 in #126 - fix: ConVars
redm_tickets_hud_*
clamp lower bound to-1.0
by @wopox1337 in #127 - Feature: ReDM update notifer by @wopox1337 in #128
Full Changelog: 1.0.0-b.10...1.0.0-b11
Release 1.0.0-b.10
What's Changed
- fix: spawns count for gamedll by @wopox1337 in #111
- new ConVars:
redm_changeteam_unlimited
,redm_changeteam_freq
by @wopox1337 in #109 - feature:
Tickets
system. by @wopox1337 in #112 - fix:
redm_randomspawn
can't get from config by @wopox1337 in #115 - Fix:
lastinv
knife deploying by @wopox1337 in #117 - Feature: add docker task by @wopox1337 in #108
- fix: bot checks for random weapons by @wopox1337 in #120
- Feature: more info about
redm
by @wopox1337 in #121
Full Changelog: 1.0.0-b9...1.0.0-b.10
Release 1.0.0-b9
What's Changed
- Feature: New spawns style preset "random" (beta) by @wopox1337 in #106
Full Changelog: 1.0.0-b.8...1.0.0-b9
Release 1.0.0-b.8
What's Changed
- fix: change
redm_version
ConVar flags for better visibility in a2s … by @wopox1337 in #95 - Feature: bots weapons configuration by @wopox1337 in #99
- fix: Give player weapon in only pistols mode by @wopox1337 in #101
Full Changelog: 1.0.0-b.7...1.0.0-b.8
Release 1.0.0-b.7
What's Changed
redm
command can't use FlagMan by @wopox1337 in #78- refactor(editor): refactor Editor_ConvertSpawns function by @wopox1337 in #80
- refactor(spawn-manager): add spawn index show in menu by @wopox1337 in #83
- feat(config): add
mp_roundrespawn_time
change forbot_quota
changing fix by @wopox1337 in #86 - Feature:
ConVars
flags extend by @wopox1337 in #88 - FIX: check hull vacant on spawn choose by @wopox1337 in #91
- fix: disable random weapons when player choose weapon from menu by @wopox1337 in #93
- Feature: new command
redm_dump_settings
- show mode current settings by @wopox1337 in #89
Full Changelog: 1.0.0-b.6...1.0.0-b.7
Release 1.0.0-b.6
What's Changed
Fixes
- FIX: ConfigReader better logging by @wopox1337 in #59
- FIX: ReGameDLL & ReHLDS checks by @wopox1337 in #61
- FIX: Spawn Manager permissions check and logging error by @wopox1337 in #67
- FIX: don't show
G
notify in/guns
menu if not enabled by @wopox1337 in #70 - FIX: CI plugins
%VERSION%
New reatures
- init docs by @wopox1337 in #55
- Added Simplified Chinese translation. by @HaoJun0823 in #56
Misc
- Rework Modes array getting by @wopox1337 in #60
New Contributors
- @HaoJun0823 made their first contribution in #56
Full Changelog: 1.0.0-beta.5...1.0.0-b.6
Release 1.0.0-beta.5
Download release
What's Changed
New features
Fixes
- FIX:
#game_commencing
message and restart round onredm_disable
command by @wopox1337 in #31 - FIX: reset render color on
redm_disable
by @wopox1337 in #32 - FIX: CVars restoring after
restart
by @wopox1337 in #33 - FIX: remove default silencer active by @wopox1337 in #34
- FIX: spawn distance to enemy check by @wopox1337 in #37
- FIX: don't show
/modes
vote menu when mode is forced by @wopox1337 in #41 - FIX: give default weapons when not full equip set by @wopox1337 and @golukon in #42
- FIX: give default items on
aim_*
maps by @wopox1337 in #50 - FIX: Check killer by
IsPlayerIndex()
by @wopox1337 in #52
- Add new CVar
redm_block_drop_weapon
by @wopox1337 in #44 - Add new CVar:
redm_mode_vote_extend_times
by @wopox1337 in #38 - Add new CVar:
redm_open_equip_menu
by @wopox1337 in #36 - Add new CVar
redm_open_equip_menu_by_g
by @wopox1337 in #45 - Modes enhance by @wopox1337 in #35
Misc
- Save weapon
ActiveSlot
&state
on victim kiled by @wopox1337 in #40 - Add bound and descriptions for CVars by @wopox1337 in #39
- Refactoring by @wopox1337 in #48
Full Changelog: 1.0.0-beta.4...1.0.0-beta.5
Release 1.0.0-beta.4
What's Changed
- CI fixes by @wopox1337 in #11
- Use boolean expressions to return bool instead of applying bool tag to expressions by @etojuice in #14
- Fix typo by @etojuice in #13
- FIX: getting changed mapName from GameDLL by @wopox1337 in #16
- fix:
redm_active
CVar checks in modes manager and cvars_handler by @wopox1337 in #22 - New CVars for ScreenFade and immunity effects by @wopox1337 in #25
- fix: M4A1 Silencer display without delay by @wopox1337 in #27
- fix: Reset current mode index on
redm_disable
by @wopox1337 in #28 - fix: Add delay for round mode info by @wopox1337 in #29
New Contributors
Full Changelog: 1.0.0-beta.3...1.0.0-beta.4
Release 1.0.0-beta.3
Release 1.0.0-beta.2
What's Changed
- New config format for
modes
by @wopox1337 in #3 - Don't repeat current mode in
random
choose by @wopox1337 in #4 - Add ML support for property
name
inmodes
for config by @wopox1337 in #5 - Add
Discord
notifications by @wopox1337 in #7 - Add base spawns by @wopox1337 in #8
Full Changelog: 1.0.0-beta.1...1.0.0-beta.2