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Update reactivedrop_portuguese
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TheScientistPT committed Oct 18, 2023
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Showing 1 changed file with 78 additions and 78 deletions.
156 changes: 78 additions & 78 deletions resource/reactivedrop_portuguese.txt
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"asw_money_format" "$%s1"
// The value of money is abstract and there's no references to real-world conversion rates, so feel free to change the currency symbol to something relevant to people who speak your language and optionally add some zeroes at the end.
"[english]asw_money_format" "$%s1"
"rd_main_menu_tip_settings_title" "Settings"
"[english]rd_main_menu_tip_settings_title" "Settings"
"rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings."
"[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings."
"rd_main_menu_tip_settings_title" "Definições"
"[english]rd_main_menu_tip_settings_title" "Settings"
"rd_main_menu_tip_settings" "Clica neste botão para alterar os controlos de teclado,\npreferências, e opções de áudio e vídeo."
"[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings."
"rd_main_menu_tip_loadout_title" "Marine Loadouts"
"[english]rd_main_menu_tip_loadout_title" "Marine Loadouts"
"rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies."
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"[english]rd_main_menu_tip_contracts_title" "Contract Campaigns"
"rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards."
"[english]rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards."
"rd_main_menu_tip_recordings_title" "Mission Recordings"
"[english]rd_main_menu_tip_recordings_title" "Mission Recordings"
"rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer."
"[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer."
"rd_main_menu_tip_swarmopedia_title" "The Swarmopedia"
"[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia"
"rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories."
"[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories."
"rd_main_menu_tip_workshop_title" "Steam Workshop"
"[english]rd_main_menu_tip_workshop_title" "Steam Workshop"
"rd_main_menu_tip_recordings_title" "Gravações de Missões"
"[english]rd_main_menu_tip_recordings_title" "Mission Recordings"
"rd_main_menu_tip_recordings" "Grava automaticamente as missões que jogares, e\nvê-las mais tarde com o reprodutor de demos\ndo motor de jogo Source."
"[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer."
"rd_main_menu_tip_swarmopedia_title" "A Swarmopédia"
"[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia"
"rd_main_menu_tip_swarmopedia" "Uma enciclopédia com dados sobre os Swarm, armas e equipamentos.\nMata aliens em missões para desbloqueares mais informações."
"[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories."
"rd_main_menu_tip_workshop_title" "Steam Workshop"
"[english]rd_main_menu_tip_workshop_title" "Steam Workshop"
"rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to."
"[english]rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to."
"rd_main_menu_tip_inventory_title" "Manage Inventory"
"[english]rd_main_menu_tip_inventory_title" "Manage Inventory"
"rd_main_menu_tip_inventory_title" "Gerir Inventário"
"[english]rd_main_menu_tip_inventory_title" "Manage Inventory"
"rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here."
"[english]rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here."
"rd_main_menu_tip_quit_title" "Quit"
"[english]rd_main_menu_tip_quit_title" "Quit"
"rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop."
"[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop."
"rd_main_menu_tip_commander_profile_title" "IAF Commander Profile"
"[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile"
"rd_main_menu_tip_quit_title" "Sair"
"[english]rd_main_menu_tip_quit_title" "Quit"
"rd_main_menu_tip_quit" "Clica neste botão quando quiseres parar\nde jogar Alien Swarm: Reactive Drop."
"[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop."
"rd_main_menu_tip_commander_profile_title" "Perfil de Comandante IAF"
"[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile"
"rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces."
"[english]rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces."
"rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces."
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"rd_reporting_finished_title" "Report Status"
// shown above the final message generated during the process of sending a report
"[english]rd_reporting_finished_title" "Report Status"
"rd_settings_controls" "Controls"
// these are tab names
"[english]rd_settings_controls" "Controls"
"rd_settings_options_1" "Options 1"
"[english]rd_settings_options_1" "Options 1"
"rd_settings_options_2" "Options 2"
"[english]rd_settings_options_2" "Options 2"
"rd_settings_audio" "Audio"
"[english]rd_settings_audio" "Audio"
"rd_settings_video" "Video"
"[english]rd_settings_video" "Video"
"rd_settings_about" "About"
"[english]rd_settings_about" "About"
"rd_controls_category_movement" "Movement"
// These are category headings on the Controls tab of the settings screen
"[english]rd_controls_category_movement" "Movement"
"rd_controls_category_controller" "Controller"
"[english]rd_controls_category_controller" "Controller"
"rd_controls_category_actions" "Actions"
"[english]rd_controls_category_actions" "Actions"
"rd_controls_category_social_and_extras" "Social / Extras"
"[english]rd_controls_category_social_and_extras" "Social / Extras"
"rd_settings_controls" "Controlos"
// these are tab names
"[english]rd_settings_controls" "Controls"
"rd_settings_options_1" "Opções 1"
"[english]rd_settings_options_1" "Options 1"
"rd_settings_options_2" "Opções 2"
"[english]rd_settings_options_2" "Options 2"
"rd_settings_audio" "Áudio"
"[english]rd_settings_audio" "Audio"
"rd_settings_video" "Vídeo"
"[english]rd_settings_video" "Video"
"rd_settings_about" "Sobre"
"[english]rd_settings_about" "About"
"rd_controls_category_movement" "Movimento"
// These are category headings on the Controls tab of the settings screen
"[english]rd_controls_category_movement" "Movement"
"rd_controls_category_controller" "Comando"
"[english]rd_controls_category_controller" "Controller"
"rd_controls_category_actions" "Ações"
"[english]rd_controls_category_actions" "Actions"
"rd_controls_category_social_and_extras" "Social / Extras"
"[english]rd_controls_category_social_and_extras" "Social / Extras"
"rd_controls_category_use_equipment" "Use Equipment"
"[english]rd_controls_category_use_equipment" "Use Equipment"
"rd_controls_category_select_marine" "Select Marine"
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"[english]rd_option_death_cam_slowdown" "Slow Motion on Marine Death"
"rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect."
"[english]rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect."
"rd_option_death_marine_gibs" "Marine Gibbing"
"[english]rd_option_death_marine_gibs" "Marine Gibbing"
"rd_option_death_marine_gibs" "Eviscerar Marines ao morrerem"
"[english]rd_option_death_marine_gibs" "Marine Gibbing"
"rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage."
"[english]rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage."
"rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked."
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"[english]rd_option_network_allow_relay_enabled" "Enabled"
"rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections."
"[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections."
"rd_option_suffix_percent" "%"
"[english]rd_option_suffix_percent" "%"
"rd_option_suffix_milliseconds" " ms"
"[english]rd_option_suffix_milliseconds" " ms"
"rd_video_level_low" "Low"
"[english]rd_video_level_low" "Low"
"rd_video_level_medium" "Medium"
"[english]rd_video_level_medium" "Medium"
"rd_video_level_high" "High"
"[english]rd_video_level_high" "High"
"rd_video_level_ultra" "Ultra"
"[english]rd_video_level_ultra" "Ultra"
"rd_video_effect_disabled" "Disabled"
"[english]rd_video_effect_disabled" "Disabled"
"rd_option_suffix_percent" "%"
"[english]rd_option_suffix_percent" "%"
"rd_option_suffix_milliseconds" " ms"
"[english]rd_option_suffix_milliseconds" " ms"
"rd_video_level_low" "Baixo"
"[english]rd_video_level_low" "Low"
"rd_video_level_medium" "Médio"
"[english]rd_video_level_medium" "Medium"
"rd_video_level_high" "Alto"
"[english]rd_video_level_high" "High"
"rd_video_level_ultra" "Ultra"
"[english]rd_video_level_ultra" "Ultra"
"rd_video_effect_disabled" "Desativado"
"[english]rd_video_effect_disabled" "Disabled"
"rd_video_effect_flashlight_only" "Flashlight Only"
// Used for the Alien Shadows setting.
"[english]rd_video_effect_flashlight_only" "Flashlight Only"
"rd_video_effect_enabled" "Enabled"
"[english]rd_video_effect_enabled" "Enabled"
"rd_video_faster" "Faster"
// Faster <-> Higher Quality spectrum markers for graphics settings
"[english]rd_video_faster" "Faster"
"rd_video_higher_quality" "Higher Quality"
"[english]rd_video_higher_quality" "Higher Quality"
"rd_video_screen_resolution" "Screen Resolution"
// This is used for the game's pixel size on the monitor, regardless of whether it's full-screen.
"[english]rd_video_screen_resolution" "Screen Resolution"
"rd_video_effect_enabled" "Ativado"
"[english]rd_video_effect_enabled" "Enabled"
"rd_video_faster" "Melhor Desempenho"
// Faster <-> Higher Quality spectrum markers for graphics settings
"[english]rd_video_faster" "Faster"
"rd_video_higher_quality" "Melhor Qualidade"
"[english]rd_video_higher_quality" "Higher Quality"
"rd_video_screen_resolution" "Resolução do Ecrã"
// This is used for the game's pixel size on the monitor, regardless of whether it's full-screen.
"[english]rd_video_screen_resolution" "Screen Resolution"
"rd_video_display_mode" "Display Mode"
"[english]rd_video_display_mode" "Display Mode"
"rd_video_display_mode_fullscreen" "Exclusive Full Screen"
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"[english]rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)"
"rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware."
"[english]rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware."
"rd_video_vsync" "V-Sync"
"[english]rd_video_vsync" "V-Sync"
"rd_video_vsync" "Sincronização Vertical"
"[english]rd_video_vsync" "V-Sync"
"rd_video_vsync_single" "Unsynchronized"
"[english]rd_video_vsync_single" "Unsynchronized"
"rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups."
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"[english]rd_video_effect_detail" "Effect Detail"
"rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation."
"[english]rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation."
"rd_video_shader_detail" "Shader Detail"
"[english]rd_video_shader_detail" "Shader Detail"
"rd_video_shader_detail" "Detalhe de shaders"
"[english]rd_video_shader_detail" "Shader Detail"
"rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes."
"[english]rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes."
"rd_video_texture_detail" "Texture Detail"
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"[english]rd_video_depth_blur" "Depth Blur"
"rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect."
"[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect."
"rd_video_weather_effects" "Weather Effects"
"[english]rd_video_weather_effects" "Weather Effects"
"rd_video_weather_effects_hint" "Controls some rain and snow effects."
"[english]rd_video_weather_effects_hint" "Controls some rain and snow effects."
"rd_video_weather_effects" "Efeitos Meteorológicos"
"[english]rd_video_weather_effects" "Weather Effects"
"rd_video_weather_effects_hint" "Controla alguns efeitos de chuva e neve."
"[english]rd_video_weather_effects_hint" "Controls some rain and snow effects."
"rd_video_bloom_scale" "Light and Specular Blooms"
"[english]rd_video_bloom_scale" "Light and Specular Blooms"
"rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area."
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