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4. Player & Caster Presets
A player/caster preset will show up if you type at least 3 letters in it's input, if there's a preset containing that text.
Nowadays, Player and Caster presets can be generated within the GUI. If you save a preset over a player that already has one, it will overwrite it, and if you're using a new character, it will get added as a new entry.
That being said, it's important to know where those are being stored so they can be shared or deleted:
Resources/Texts/Player Info
Resources/Texts/Caster Info
Something that only can be done manually is adding more entries that include the same character, as the GUI will replace an existing character entry for a recent one.
Note: Player presets can only see characters from the currently activated list. If your player preset includes a workshop character, it will only show up once the workshop toggle is activated in the GUI.