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Compiler
JasonJonesLASM edited this page Jun 28, 2021
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To compile your asset changes to C# scripts, it is beneficial to do them all at once. Therefore if you open up the UVS Utilities Window, you will find a button that compiles all assets.
All scripts are categorized under their appropriate folder in Assets/Bolt.Addons.Generated/Scripts/(ASSET TYPE)
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All scripts are deleted and recreated each compilation. If you can ensure you won't name another asset title the same as another C# script with the same namespace, moving scripts out of the folder is harmless, and encouraged if you do not wish to maintain the assets.
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