Update build configuration from release to Release (dotnet/sdk#375) #47
Annotations
10 errors and 2 warnings
build:
TABGVR.Server/Citruslib/Citrus.cs#L6
The type or namespace name 'Networking' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
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build:
TABGVR.Server/Citruslib/GameSettings.cs#L5
The type or namespace name 'Networking' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L13
The type or namespace name 'Networking' does not exist in the namespace 'Unity' (are you missing an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L820
The type or namespace name 'NetworkSettings' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L835
The type or namespace name 'NetworkDriver' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L847
The type or namespace name 'NetworkSettings' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L1164
The type 'SerializedScriptableObject' is defined in an assembly that is not referenced. You must add a reference to assembly 'Sirenix.Serialization, Version=2.1.11.0, Culture=neutral, PublicKeyToken=null'.
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build:
TABGVR.Server/Citruslib/Citrus.cs#L38
The type or namespace name 'NetworkDriver' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L960
The type or namespace name 'NetworkConnection' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR.Server/Citruslib/Main.cs#L960
The type or namespace name 'NativeList<>' could not be found (are you missing a using directive or an assembly reference?)
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build:
TABGVR/Player/VRControls.cs#L81
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Pickup.EquipSlots.None' is not covered.
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build:
TABGVR/Player/VRControls.cs#L81
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Pickup.EquipSlots.None' is not covered.
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Artifacts
Produced during runtime
Name | Size | |
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TABGVR
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2.22 MB |
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