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Make Escape menu openable in all circumstances #59

Make Escape menu openable in all circumstances

Make Escape menu openable in all circumstances #59

Triggered via push December 2, 2024 06:22
Status Success
Total duration 43s
Artifacts 1

build.yml

on: push
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2 warnings
build: TABGVR/Player/VRControls.cs#L81
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Pickup.EquipSlots.None' is not covered.
build: TABGVR/Player/VRControls.cs#L81
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Pickup.EquipSlots.None' is not covered.

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TABGVR
2.22 MB