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Disable CollisionCheckers and AnimationObjects when setting up connec… #115

Disable CollisionCheckers and AnimationObjects when setting up connec…

Disable CollisionCheckers and AnimationObjects when setting up connec… #115

Workflow file for this run

name: Build Solution
on: [ push ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Setup .NET SDK
uses: actions/setup-dotnet@v4
with:
dotnet-version: "8.0.300"
- name: Download Template
run: |
mkdir Template
curl -o qic.tar.xz https://redbigz.com/lfs/TABG.VR.QuickInstallerContainer.tar.xz
tar -xf qic.tar.xz -C Template
- name: Download Assemblies
run: |
mkdir Managed
curl -o managed.tar.xz https://redbigz.com/lfs/TABG.VR.ManagedStripped.tar.xz
tar -xf managed.tar.xz -C Managed
mkdir GameReferences
cp Template/BepInEx/core/* GameReferences # works well enough
- name: Build TABGVR (Client)
run: dotnet build -c Release -p:TABGManaged=$(pwd)/Managed TABGVR/TABGVR.csproj
- name: Copy Binary to Client Template
run: cp ./TABGVR/bin/Release/netstandard2.1/TABGVR.dll Template/BepInEx/plugins
- name: Upload Client Artifact
uses: actions/upload-artifact@v4
with:
name: TABGVR
path: "./Template/*"
- name: Set up TABGVR.Server Build Environment
run: |
mkdir ManagedDS
curl https://redbigz.com/lfs/tabgds.tar | tar -x -C ManagedDS
- name: Build TABGVR.Server (CitrusLib)
run: dotnet build -c Release -p:TABGManaged=$(pwd)/ManagedDS -p:PluginTarget="Citrus" ./TABGVR.Server/TABGVR.Server.csproj
- name: Upload TABGVR.Server (CitrusLib)
uses: actions/upload-artifact@v4
with:
name: TABGVR.Server (CitrusLib)
path: "./TABGVR.Server/bin/Release/netstandard2.1/TABGVR.Server.dll"
- name: Build TABGVR.Server (TASM)
run: dotnet build -c Release -p:TABGManaged=$(pwd)/ManagedDS -p:PluginTarget="TASM" ./TABGVR.Server/TABGVR.Server.csproj
- name: Upload TABGVR.Server (CitrusLib)
uses: actions/upload-artifact@v4
with:
name: TABGVR.Server (TASM)
path: "./TABGVR.Server/bin/Release/netstandard2.1/TABGVR.Server.dll"