New CharacterBody2D and 3D script templates in GDScript for Redot beginners. #923
+178
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added 4 new scripts for starters to begin better in 3D (1x) and 2D (3x)
A look into \redot-engine\editor\editor_settings.cpp line 1725 method "get_script_templates" loads all scripts by folder name and push it into a vector. So the new scripts should load without anymore changes.
Test project:
https://github.com/TheRealBlackNet/ImprovedMovementScripts