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ClientMod-Api

Required

  • SourceMod 1.8 or later
  • CS:S v34 server with 4044 build for windows or 4100 build for linux

Info

Plugin Description
clientmod.sp Main plugin and ClientMod Api support
clientmod_deathnotice.sp Extended ClientMod death notice with assist, penetration, flash and smoke kills
clientmod_auth_example.sp Example of using ClientMod client authorization
clientmod_autobhop_example.sp Example of using server-side auto bunny hopping and server browser tags
clientmod_blockmessage_example.sp Example of blocking new messages ClientMod in chat
clientmod_hudmsg_example.sp Example of using ClientMod HudMsg user message and chat with hex colors
client_crash_exploit.sp A funny plugin for crashing old clients.

ClientMod Plugin

Console variable Description
se_scoreboard Customize ClientMod scoreboard.
0 - disable
1 - hide Money
2 - show Money for teammates only
3 - true mp_forcecamera rules for C4, Defuse Kit and Money
se_crosshair_sniper Force disable ClientMod crosshair on sniper weapons.
0 - disable
1 - enable
se_autobunnyhopping Auto bunny hopping server api and support ClientMod client-side prediction.
0 - disable
1 - enable
se_disablebunnyhopping Reduce bunny hopping speed and support ClientMod client-side prediction.
0 - disable
1 - enable
se_disablebunnyhopping_scale Maximum bunny hopping speed scale if se_disablebunnyhopping enabled.
1.0-2.0 - MaxPlayerSpeed * scale = max bhop speed
se_allowpure Allow sv_pure support for ClientMod.
0 - disable
1 - enable
se_voice_opus Activate the opus voice codec on the client.
0 - disable
1 - enable
se_duckfix Fixes unduck abuse.
0 - disable
1 - enable
You can watch a video with an example of abuse here.
se_shootpositionfix Hit Registration Fix (bullet displacement by 1 tick).
0 - disable
1 - enable
You can read more about this here.
Or watch a video of how it works in ClientMod.
se_newsmoke Smoke grenade control for ClientMod.
This ConVar is controlled only by clientmod_smoke_type and clientmod_smoke_mode
se_scoreboard_teamname_t The custom name of the Terrorist team in the scoreboard only.
se_scoreboard_teamname_ct The custom name of the Counter-Terrorist team in the scoreboard only.
se_clockcorrection_ticks How many ticks is the player model behind before displaying.
-1 - disabled and default 60ms
0 - untested
1 - untested
2 - optimal
These delays are always there for smoother gameplay. This command just reduces the window between when the player comes around the corner and sees you first, and how much later you see him in order to react.
clientmod_smoke_type Smoke grenade control for se_newsmoke.
0 - disable
1 - smoke as in Steam version of CS:S
2 - more density
clientmod_smoke_mode Smoke grenade control for se_newsmoke.
0 - disable
1 - disable excess dust for avoid transparent bug (the best choice)
2 - reduce life time by 2 minutes as in Steam version of CS:S
3 - both mode
clientmod_smoke_fix Fixes spotting of enemies on the radar if one of the players is in smoke.<br/>Doesn't affect the problem of constant player spotting if the server is started with the -nobots startup argument.
0 - disable
1 - enable
clientmod_private Private mode for server.
-1 - kick only outdated ClientMod clients
0 - disable
1 - allow access only to the latest version of ClientMod
2 - allow access to the any version of ClientMod
clientmod_private_message Message for kicked clients if private mode is activated.
clientmod_team_t The custom name of the Terrorist team in the scoreboard, logs and change team message.
clientmod_team_ct The custom name of the Counter-Terrorist team in the scoreboard, logs and change team message.
clientmod_client_version_min The minimum version of the ClientMod 2.0 to enter the server.
Must not be lower than 2.0.8!
clientmod_client_version_min_message Message for kicked clients if ClientMod 2.0 is out of date.

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