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refactor(AudioBank): Use NamedAudioBank native
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FjamZoo committed Nov 20, 2023
1 parent ef79e28 commit b0295cf
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions client/weather.lua
Original file line number Diff line number Diff line change
Expand Up @@ -7,8 +7,8 @@ local function resetWeatherParticles()
if hadSnow then
SetForceVehicleTrails(false)
SetForcePedFootstepsTracks(false)
ReleaseScriptAudioBank('ICE_FOOTSTEPS')
ReleaseScriptAudioBank('SNOW_FOOTSTEPS')
ReleaseNamedScriptAudioBank('ICE_FOOTSTEPS')
ReleaseNamedScriptAudioBank('SNOW_FOOTSTEPS')
ForceSnowPass(false)
WaterOverrideSetStrength(0.5)
RemoveNamedPtfxAsset('core_snow')
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