fix(UpdatePlayerBeatenGamesStatsAction): handle resets to zero correctly #3202
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Resolves #2743. Addresses https://retroachievements.org/viewtopic.php?t=29707&c=265715#265715.
Currently, when resetting achievements which also cause beaten awards to get deleted, it's possible to fall into a situation where
player_stats
is not correctly updated and hangs on to old data.How to reproduce:
Root Cause
UpdatePlayerBeatenGamesStatsAction
has safeguards to prevent writing rows where data is zero. However, these same safeguards are preventing transitions from 1 -> 0.