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Handle multi-sector polyobjs
Continuous Integration #526: Commit d478cd9 pushed by RicardoLuis0
November 13, 2024 20:20 8m 41s carrying-polyobjects
November 13, 2024 20:20 8m 41s
fix compilation
Continuous Integration #525: Commit a0c1f5b pushed by RicardoLuis0
November 13, 2024 20:02 9m 42s master
November 13, 2024 20:02 9m 42s
- add sprite/frame support for VisualThinkers
Continuous Integration #524: Commit ad40299 pushed by RicardoLuis0
November 13, 2024 19:51 7m 55s master
November 13, 2024 19:51 7m 55s
export UpdateSpriteInfo
Continuous Integration #523: Commit b647021 pushed by RicardoLuis0
November 12, 2024 21:14 7m 57s visualthinker-improvements
November 12, 2024 21:14 7m 57s
serialize animData, update subsector on deserialize
Continuous Integration #522: Commit 9d72a97 pushed by RicardoLuis0
November 12, 2024 19:57 8m 28s visualthinker-improvements
November 12, 2024 19:57 8m 28s
move crucial functions out of Tick, so that light custom tick overrid…
Continuous Integration #521: Commit b66eba6 pushed by RicardoLuis0
November 12, 2024 19:27 7m 54s visualthinker-improvements
November 12, 2024 19:27 7m 54s
- move appimage workflow to unused/
Continuous Integration #520: Commit 1e4f176 pushed by RicardoLuis0
November 12, 2024 18:23 8m 43s master
November 12, 2024 18:23 8m 43s
Allow using Self as the class name in the default block to refer to…
Continuous Integration #519: Commit 7b95977 pushed by RicardoLuis0
October 28, 2024 17:10 8m 51s master
October 28, 2024 17:10 8m 51s
Allow using Self as the class name in the default block to refer to…
Continuous Integration #518: Commit d7f16ac pushed by RicardoLuis0
October 26, 2024 00:32 7m 20s self-property
October 26, 2024 00:32 7m 20s
Clarify default value for useowncolors
Continuous Integration #517: Commit 59dab44 pushed by RicardoLuis0
October 24, 2024 02:00 14m 14s master
October 24, 2024 02:00 14m 14s
- error out if destroying a canvas object
Continuous Integration #516: Commit 8e16822 pushed by RicardoLuis0
October 24, 2024 01:59 7m 41s master
October 24, 2024 01:59 7m 41s
Clarify default value for useowncolors
Continuous Integration #515: Commit c832b3b pushed by RicardoLuis0
October 24, 2024 01:58 8m 31s master
October 24, 2024 01:58 8m 31s
Add inventory virtuals for weapon selection
Continuous Integration #514: Commit 1bb560a pushed by RicardoLuis0
October 21, 2024 18:24 8m 6s wp-sel
October 21, 2024 18:24 8m 6s
add CVar to control footstep volume
Continuous Integration #513: Commit d0e6bce pushed by RicardoLuis0
October 21, 2024 17:54 8m 2s master
October 21, 2024 17:54 8m 2s
add CVar to control footstep volume
Continuous Integration #512: Commit 68dc141 pushed by RicardoLuis0
October 21, 2024 01:17 8m 10s better-footsteps
October 21, 2024 01:17 8m 10s
time footsteps with duration of movement, not with actor age
Continuous Integration #511: Commit 6e5e023 pushed by RicardoLuis0
October 20, 2024 23:29 7m 59s better-footsteps
October 20, 2024 23:29 7m 59s
Re-added sector damage for non-players. (#2773)
Continuous Integration #510: Commit 34dc204 pushed by RicardoLuis0
October 20, 2024 21:41 7m 25s master
October 20, 2024 21:41 7m 25s
Fully revert #2479
Continuous Integration #509: Commit c5da817 pushed by RicardoLuis0
October 19, 2024 14:32 7m 37s master
October 19, 2024 14:32 7m 37s
Revert "Added SECMF_HURTMONSTERS, SECMF_HARMINAIR and NOSECTORDAMAGE."
Continuous Integration #508: Commit 4ba53e3 pushed by RicardoLuis0
October 19, 2024 14:29 7m 2s master
October 19, 2024 14:29 7m 2s
allow getting checksum for current map
Continuous Integration #507: Commit ff5b849 pushed by RicardoLuis0
October 17, 2024 19:29 8m 19s current_map_checksum
October 17, 2024 19:29 8m 19s
allow getting checksum for current map
Continuous Integration #506: Commit bf80e07 pushed by RicardoLuis0
October 17, 2024 19:25 8m 26s current_map_checksum
October 17, 2024 19:25 8m 26s
Add bounds checking to GetMidTexturePosition, add assert to P_GetMidT…
Continuous Integration #505: Commit 19e1d40 pushed by RicardoLuis0
October 6, 2024 02:03 7m 47s master
October 6, 2024 02:03 7m 47s
added a menu option for switching module players.
Continuous Integration #504: Commit 2e795be pushed by RicardoLuis0
October 6, 2024 01:59 7m 40s master
October 6, 2024 01:59 7m 40s
Fix typo
Continuous Integration #503: Commit bafcf3c pushed by RicardoLuis0
September 25, 2024 21:56 8m 15s iqm-fix
September 25, 2024 21:56 8m 15s
Added GetDecalName()
Continuous Integration #502: Commit 8c10ac6 pushed by RicardoLuis0
September 25, 2024 17:08 8m 13s master
September 25, 2024 17:08 8m 13s