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- multiply frame measurement by 2.0 to at least divide the total fram…
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…e render time by half during the load screen
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madame-rachelle committed Mar 30, 2024
1 parent a1bdc05 commit 7a43d7f
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/common/startscreen/startscreen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -692,8 +692,8 @@ void FStartScreen::Render(bool force)
twod->OnFrameDone();
}
auto newtime = I_msTime();
if (newtime - nowtime > minwaittime) // slow down drawing the start screen if we're on a slow GPU!
minwaittime = (newtime - nowtime);
if ((newtime - nowtime) * 2.0 > minwaittime) // slow down drawing the start screen if we're on a slow GPU!
minwaittime = (newtime - nowtime) * 2.0;
}

FImageSource* CreateStartScreenTexture(FBitmap& srcdata);
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