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Procedural Terrain Generator (PTG)

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PTG is a Unity Asset for landscape procedural generation. It uses Perlin noise maps with custom settings to generate mesh, biomes and to proceduraly place trees.

How to Set Up

Install the package.

Download project folder and import it into a project like Unity Asset.

Asset operation.

Simply run MainScene from Scenes folder in your Unity project.

Customization.

You can customize your terrain with settings in your Terrain Assets folder and with customization of Map Generator object on your scene.