-
-
Notifications
You must be signed in to change notification settings - Fork 224
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Updated the Roman numerals node (align parameter, upto 3999).
- Loading branch information
Showing
4 changed files
with
215 additions
and
13 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,199 @@ | ||
{ | ||
"name": "roman_numerals2", | ||
"node_position": { | ||
"x": 0, | ||
"y": 0 | ||
}, | ||
"parameters": { | ||
"a": 0.5, | ||
"bevel": 0.1, | ||
"h": 0.75, | ||
"n": 5, | ||
"r": 0.05, | ||
"s": 0, | ||
"w": 0.5 | ||
}, | ||
"seed_int": 0, | ||
"shader_model": { | ||
"code": "", | ||
"global": [ | ||
"float roman2_num(vec2 p, float w, float h, float s, int n) {", | ||
"\tif (n == 0) { // I", | ||
"\t\tfloat d = sdLine(abs(p), vec2(w*1.7,h), vec2(0,h)).x;", | ||
"\t\treturn min(d,sdLine(vec2(p.x,abs(p.y)), vec2(0,h), vec2(0,0)).x);", | ||
"\t} else if (n == 1) { // V", | ||
"\t\tp.x = abs(p.x);", | ||
"\t\tfloat d = sdLine(p, vec2(0,h), vec2(w,-h)).x;", | ||
"\t\treturn min(d, sdLine(vec2(abs(p.x-w),p.y+h), vec2(w*0.8,0), vec2(0,0)).x);", | ||
"\t} else if (n == 2) { // X", | ||
"\t\tp = abs(p);", | ||
"\t\tfloat d = sdLine(p, vec2(w,h), vec2(0,0)).x;", | ||
"\t\treturn min(d, sdLine(abs(p-vec2(w,h)), vec2(w*0.8,0), vec2(0,0)).x);", | ||
"\t} else if (n == 3) { // L", | ||
"\t\tfloat w2 = w*1.5;", | ||
"\t\tfloat d = sdLine(p, vec2(-w2,h), vec2(-w2,-h)).x;", | ||
"\t\treturn min(d, sdLine(p, vec2(-w2,h), vec2(w2,h)).x);", | ||
"\t} else if (n == 4) { // C", | ||
"\t\tvec2 b = vec2(w*1.5, h);", | ||
"\t\tvec4 r = 1.6*min(w, h)*vec4(1.0, 1.0, 1.0, 1.0);", | ||
"\t\tfloat d = sdRoundedBox(p, b, r);", | ||
"\t\treturn length(vec2(d, mix(clamp((p.x-abs(2.0*p.y)+h-w)/2.0, 0.0, 1.0), 0.0, step(p.x, 0.0))));", | ||
"\t} else if (n == 5) { // D", | ||
"\t\tvec2 b = vec2(w*1.5, h);", | ||
"\t\tvec4 r = 1.5*min(w, h)*vec4(1.0, 1.0, 0.0, 0.0);", | ||
"\t\treturn abs(sdRoundedBox(p, b, r));", | ||
"\t} else if (n == 6) { // M", | ||
"\t\tfloat w2 = w*1.5;", | ||
"\t\tfloat d = sdLine(p, vec2(-w2,h), vec2(-w2,-h)).x;", | ||
"\t\td = min(d, sdLine(p, vec2(w2,h), vec2(w2,-h)).x);", | ||
"\t\td = min(d, sdLine(p, vec2(w2,-h), vec2(0.0, 0.0)).x);", | ||
"\t\td = min(d, sdLine(p, vec2(-w2,-h), vec2(0.0, 0.0)).x);", | ||
"\t\treturn d;", | ||
"\t} else {", | ||
"\t\treturn 1.0;", | ||
"\t}", | ||
"}", | ||
"", | ||
"float roman2(vec2 p, float w, float h, int n, float bevel, float r, float s, float a)", | ||
"{", | ||
"\tp -= 0.5;", | ||
"\th *= 0.5;", | ||
"\tw *= 0.25;", | ||
"\tconst int val[] = { 1000, 900, 500, 400, 100, 90, 50, 40, 10, 9, 5, 4, 1};", | ||
"\tconst int c1[] = {\t6, 4, 5, 4, 4, 2, 3, 2, 2, 0, 1, 0, 0};", | ||
"\tconst int c2[] = { -1, 6, -1, 5, -1, 4, -1, 3, -1, 2, -1, 1, -1};", | ||
"\tfloat res = 1.0;", | ||
"\tint n_clamped = clamp(n, 0, 3999);", | ||
"\tn = n_clamped;", | ||
"\tfloat total_width = 0.0;", | ||
"\tfor (int i = 0; i < 13; ++i) {", | ||
"\t\twhile (n - val[i] >= 0) {", | ||
"\t\t\ttotal_width += s;", | ||
"\t\t\tif (c2[i] != -1) {", | ||
"\t\t\t\ttotal_width += s;", | ||
"\t\t\t}", | ||
"\t\t\tn -= val[i]; ", | ||
"\t\t}", | ||
"\t}", | ||
"\tn = n_clamped;", | ||
"\tp.x += total_width*a;", | ||
"\tp.x -= 0.5*s;", | ||
"\tfor (int i = 0; i < 13; ++i) {", | ||
"\t\twhile (n - val[i] >= 0) {", | ||
"\t\t\tres = min(res, roman2_num(p,w,h,s,c1[i]));", | ||
"\t\t\tp -= vec2(s,0);", | ||
"\t\t\tif (c2[i] != -1) {", | ||
"\t\t\t\tres = min(res, roman2_num(p,w,h,s,c2[i]));", | ||
"\t\t\t\tp -= vec2(s,0);", | ||
"\t\t\t}", | ||
"\t\t\tn -= val[i]; ", | ||
"\t\t}", | ||
"\t}", | ||
"\treturn clamp(0.0-(res-0.5*r)/max(bevel*r, 1e-4), 0, 1);", | ||
"}" | ||
], | ||
"includes": [ | ||
"sdline2", | ||
"sdroundedbox" | ||
], | ||
"inputs": [ | ||
{ | ||
"default": "1.0", | ||
"label": "5:", | ||
"longdesc": "Map that affects the bevel parameter.", | ||
"name": "bevel_map", | ||
"shortdesc": "Bevel Map", | ||
"type": "f" | ||
} | ||
], | ||
"instance": "", | ||
"name": "Roman Numerals", | ||
"outputs": [ | ||
{ | ||
"f": "roman2($uv, $w, $h, int($n), $bevel*$bevel_map($uv), $r*min($w, $h), (1.0+$s)*$w, $a)", | ||
"shortdesc": "Output", | ||
"type": "f" | ||
} | ||
], | ||
"parameters": [ | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Width", | ||
"max": 1, | ||
"min": 0, | ||
"name": "w", | ||
"shortdesc": "Glyph Width", | ||
"step": 0.01, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Height", | ||
"max": 1, | ||
"min": 0, | ||
"name": "h", | ||
"shortdesc": "Glyph Height", | ||
"step": 0.01, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Thickness", | ||
"max": 1, | ||
"min": 0, | ||
"name": "r", | ||
"shortdesc": "Glyph Thickness", | ||
"step": 0.01, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 1, | ||
"label": "Number", | ||
"max": 399, | ||
"min": 1, | ||
"name": "n", | ||
"shortdesc": "Roman number to display", | ||
"step": 1, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Bevel", | ||
"max": 1, | ||
"min": 0, | ||
"name": "bevel", | ||
"shortdesc": "Glyph edge width", | ||
"step": 0.01, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Spacing", | ||
"max": 1, | ||
"min": 0, | ||
"name": "s", | ||
"shortdesc": "Spacing between glyphs", | ||
"step": 0.01, | ||
"type": "float" | ||
}, | ||
{ | ||
"control": "None", | ||
"default": 0.5, | ||
"label": "Align", | ||
"max": 1, | ||
"min": 0, | ||
"name": "a", | ||
"step": 0.01, | ||
"type": "float" | ||
} | ||
], | ||
"shortdesc": "Roman Numerals" | ||
}, | ||
"type": "shader" | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters