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Deferred lighting renderer that uses an approach described by A. Lauritzen: https://software.intel.com/en-us/articles/deferred-rendering-for-current-and-future-rendering-pipelines
RomanHodulak/DeferredLightingD3D11
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Deferred lighting renderer that uses an approach described by A. Lauritzen: https://software.intel.com/en-us/articles/deferred-rendering-for-current-and-future-rendering-pipelines
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