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v0.20.1

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@RosaryMala RosaryMala released this 20 Apr 22:40
· 63 commits to master since this release

screenshot167

3D Dwarfs!

Dwarfs, their clothing, their friends, and their enemies, are now all fully 3D. In fact, all creatures are.

Note that currently, not all creatures have been fully modeled, and those that aren't, which is most of them, will have blocky placeholders generated based on their raws.

There's also a proof of concept in-game menu, which follows the menu from dwarf fortress exactly, and allows the building of some buildings through Armok Vision directly.

v0.21.1

  • Dismemberment now happens.
  • Improved some clothing.
  • Added instruments.

v0.20.0

  • Changes the shaders to use a bit faster color blending
  • Use larger blocks from DF, to reduce the number of draw calls, resulting in better render speed at the expense of load speed.
  • Don't cut holes in the terrain outside the fort.
  • Lots of speed optimizations regarding creatures and items.
  • Added a fortress mode menu that updates to follow the ingame menu. Currently only does buildings and digging.
  • Added 3D creatures. These can be disabled in the config file.

Controls:
W, A, S, D, and middle click drag: Move horizontally.
Q, E: Move up and down.
P: Pause and resume sun movement.
[, ]: Change time of day. This automatically pauses the sun movement.
O: Toggle shadows being casted from hidden Z-levels.
L: Toggle scaling of creatures based on their size.
`: Toggle showing the Dwarf Fortress screen.
F: Toggle following the center of the dwarf fortress screen.
C: Switch between floating camera and walking FPS mode.
F1: Toggle onscreen help
Esc: Open options menu
Ctrl+M: Exports the map as a Collada file.
Mouse wheel zooms in and out.
Right click drag rotates the view.

Installation:
At a minimum, Armok Vision needs a copy of Dwarf Fortress with a recent build of DFHack installed on top of it.
For a complete experience, you either need a copy of DFHack built after the current version of Armok Vision was released, or an updated RemoteFortressReader plugin for your platform. A windows version is included in the download, otherwise you can follow the instructions at https://github.com/DFHack/dfhack/blob/master/docs/Compile.rst to build your own. You will need to build from the develop branch of DFHack.
Then just run Armok Vision from anywhere with any save loaded in Dwarf Fortress.

Support Me
If you'd like to support my efforts, you can become my patron at https://www.patreon.com/japamala