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v0.8.0

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@RosaryMala RosaryMala released this 03 Mar 16:17
· 1534 commits to master since this release

Trees!

Changelog:

  • Fixed units showing up when they're caged or off the map
  • Added creature names above sprites
  • Added option to export the generated map to collada file, using Ctrl+M. Quite crashy.
  • Made clouds and distant terrain optional
  • Trees now show leaves, flowers, and fruits, in their proper times and colors.
  • Backend stuff related to creatures. Not usable yet.
  • Performance improvements by Kazimuth
  • Save various settings to a JSON file that is created on first run.
  • Remodel tree branches
  • Added palm leaves to trees that can use them.
  • Made the sun angle change according to season.

Controls:
W, A, S, D, and middle click drag: Move horizontally.
Q, E: Move up and down.
P: Pause and resume sun movement.
[, ]: Change time of day. This automatically pauses the sun movement.
O: Toggle shadows being casted from hidden Z-levels.
L: Toggle scaling of creatures based on their size.
Ctrl+M: Exports the map as a Collada file.
Mouse wheel zooms in and out.
Right click drag rotates the view.

Installation:
You must already have Dwarf Fortress 0.40.24 with DFHack R5 installed, with RemoteFortressReader-windows-0-40-24-r5.plug.zip extracted into your Dwarf-Fortress/hack/plugins directory.
Then just run Armok Vision from anywhere with any save loaded in Dwarf Fortress.

Support Me
If you'd like to support my efforts, you can become my patron at https://www.patreon.com/japamala