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Hexen: Display map name on automap screen 5 pixels upper so long name…
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…s didn't overlap with status bar
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Dasperal committed Mar 10, 2024
1 parent 16a8719 commit 7106454
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/hexen/am_map.c
Original file line number Diff line number Diff line change
Expand Up @@ -1758,11 +1758,11 @@ void AM_Drawer(void)

if (english_language)
{
RD_M_DrawTextA(P_GetMapName(gamemap), 38 + wide_delta, 144);
RD_M_DrawTextA(P_GetMapName(gamemap), 38 + wide_delta, 139);
}
else
{
RD_M_DrawTextSmallRUS(P_GetMapName(gamemap), 38 + wide_delta, 144, CR_NONE);
RD_M_DrawTextSmallRUS(P_GetMapName(gamemap), 38 + wide_delta, 139, CR_NONE);
}

if (ShowKills && netgame && deathmatch)
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