Game engine developer by day, hobbyist game developer by night. Interested in real-time computer graphics, scientific computing, compilers and optimization.
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Engine-ABC
Engine-ABC PublicMy first graphics engine, developed for B.S. (2010): naive deferred shading, D3D10 effects. Contains some stolen code (idLib from Prey SDK). Uses a null Irrlicht.dll to load meshes. Contains a lous…
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bgfx
bgfx PublicForked from bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
C++ 2
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basya-compiler
basya-compiler Publican unfinished compiler project started during my 2nd in uni
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cpp-reflection-impl
cpp-reflection-impl PublicYet another C++ reflection via templates and macros
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