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Import & Export rotation delta for animation. #3

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@mwl4 mwl4 commented Nov 8, 2021

Verified with pia2pma tool.

The only problem with given changes is that it does not produce Euler rotation, so in Blender you have to switch to Quaternion transform for Pose, otherwise you will not see visual representation. The same applies to bone animations, where both euler and quaternion is generated and issue is gone.

There are corresponding changes to ConverterPIX to support this feature: mwl4/ConverterPIX@fc57807
(will be merged as soon as this one will be merged).

simon50keda added a commit that referenced this pull request Jun 6, 2022
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mwl4 commented Apr 25, 2024

@simon50keda Can it be merged?

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simon50keda commented Apr 25, 2024

We don't merge pull requests since this is not main development repo. But will consider incorporation of this commit in the main repo in future updates, thx.

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