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Join a faction, check faction member list, player is not in faction.
The player is indeed in the faction, and I'm actually able to invoke on the backingobject to get a faction collection that indeed has the player in the faction.
Join a faction, check faction member list, player is not in faction.
The player is indeed in the faction, and I'm actually able to invoke on the backingobject to get a faction collection that indeed has the player in the faction.
MyObjectBuilder_FactionCollection m_factionCollection = (MyObjectBuilder_FactionCollection)InvokeEntityMethod(FactionsManager.Instance.BackingObject, FactionsManager.FactionManagerGetFactionCollectionMethod);
will return a collection that does have a faction that contains the player. So it's updated in the game, just not in API
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