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2.2.13
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ninesphere committed Sep 8, 2023
1 parent 7debef1 commit a4a3b5b
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Showing 4 changed files with 7 additions and 5 deletions.
2 changes: 1 addition & 1 deletion appveyor.yml
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version: 2.2.12.{branch}-{build}
version: 2.2.13.{branch}-{build}
os: MinGW

environment:
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2 changes: 2 additions & 0 deletions src/config.h.in
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Expand Up @@ -38,6 +38,8 @@
* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
* Last updated 2022 / 03 / 06 - v2.2.10 - main assets
* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
* Last updated 2023 / 09 / 06 - v2.2.12 - patch.pk3
* Last updated 2023 / 09 / 09 - v2.2.13 - none
*/
#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
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4 changes: 2 additions & 2 deletions src/version.h
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#define SRB2VERSION "2.2.12"/* this must be the first line, for cmake !! */
#define SRB2VERSION "2.2.13"/* this must be the first line, for cmake !! */

// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 53
#define MODVERSION 54

// Define this as a prerelease version suffix (pre#, RC#)
//#define BETAVERSION "pre1"
4 changes: 2 additions & 2 deletions src/win32/Srb2win.rc
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Expand Up @@ -77,8 +77,8 @@ END
#include "../doomdef.h" // Needed for version string

VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,12,0
PRODUCTVERSION 2,2,12,0
FILEVERSION 2,2,13,0
PRODUCTVERSION 2,2,13,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
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