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Sallee1/NDS-NicroScreen-NSCR-Generator

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【不再维护,之后会用C++重写】

NDS游戏命名表生成器

针对CrystalTile2的命名表编辑器导入图片(特别是4bpp的图片)经常出现BUG,这里打算自己写一个命名表编辑器

实现原理

  1. 将图像分为8x8小块
  2. 根据选择的评估指标,使用合适的色板优化图像
  3. 检查散列表里是否存在相同的小块或者小块的镜像
  4. 排序散列表生成NCGR,根据NCGR的顺序生成NSCR

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