Skip to content

Commit

Permalink
Fix for based texture effects
Browse files Browse the repository at this point in the history
  • Loading branch information
ScriptedSnark committed Apr 12, 2024
1 parent 839ff3f commit 34844cd
Show file tree
Hide file tree
Showing 4 changed files with 12 additions and 0 deletions.
5 changes: 5 additions & 0 deletions GSChaos/CFeatureJeepy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,11 @@ int CFeatureJeepy::GetTextureID()
return m_iJeepyID;
}

void CFeatureJeepy::HUD_AddEntity(int type, struct cl_entity_s* ent, const char* modelname)
{
CChaosFeature::HUD_AddEntity(type, ent, modelname);
}

const char* CFeatureJeepy::GetFeatureName()
{
return "Let's see Jeepy's lasagna";
Expand Down
1 change: 1 addition & 0 deletions GSChaos/CFeatureJeepy.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@ class CFeatureJeepy : public CFeatureForgotCSS
void Init() override;
void ActivateFeature();
int GetTextureID() override;
void HUD_AddEntity(int type, struct cl_entity_s* ent, const char* modelname) override;
const char* GetFeatureName() override;
private:
GLuint m_iJeepyID;
Expand Down
5 changes: 5 additions & 0 deletions GSChaos/CFeaturePlayAG.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,11 @@ int CFeaturePlayAG::GetTextureID()
return m_iPlayAGID;
}

void CFeaturePlayAG::HUD_AddEntity(int type, struct cl_entity_s* ent, const char* modelname)
{
CChaosFeature::HUD_AddEntity(type, ent, modelname);
}

const char* CFeaturePlayAG::GetFeatureName()
{
return "Play AG";
Expand Down
1 change: 1 addition & 0 deletions GSChaos/CFeaturePlayAG.h
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@ class CFeaturePlayAG : public CFeatureForgotCSS
void Init() override;
void ActivateFeature();
int GetTextureID() override;
void HUD_AddEntity(int type, struct cl_entity_s* ent, const char* modelname) override;
const char* GetFeatureName() override;
private:
GLuint m_iPlayAGID;
Expand Down

0 comments on commit 34844cd

Please sign in to comment.