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Fully automate eye project creation.
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Sebane1 committed Oct 30, 2024
1 parent 42906eb commit fab5ca2
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Showing 6 changed files with 384 additions and 82 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -16,8 +16,7 @@ public List<TextureSet> TextureSets {
}

public bool IsForEyes { get; internal set; }

private void acceptChangesButton_Click(object sender, EventArgs e) {
public void AcceptChanges() {
if (!string.IsNullOrEmpty(replacementString.Text)) {
foreach (TextureSet textureSet in textureSet) {
if (textureSet.TextureSetName.ToLower().Contains(replacementString.Text.ToLower())
Expand Down Expand Up @@ -47,6 +46,9 @@ private void acceptChangesButton_Click(object sender, EventArgs e) {
MessageBox.Show("Search value cannot be empty!", Text);
}
}
private void acceptChangesButton_Click(object sender, EventArgs e) {
AcceptChanges();
}

public bool IsValidGamePathFormat(string input) {
if ((input.Contains(@"/"))) {
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2 changes: 1 addition & 1 deletion FFXIVLooseTextureCompiler/FFXIVLooseTextureCompiler.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>2.0.3.6</Version>
<Version>2.0.3.7</Version>
<RunPostBuildEvent>Always</RunPostBuildEvent>
<Title>FFXIV Loose Texture Compiler</Title>
<Copyright>Lawener Industries</Copyright>
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67 changes: 47 additions & 20 deletions FFXIVLooseTextureCompiler/MainForm.Designer.cs

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