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First of all, thanks for making this wonderful tool.
I played with this tool for 50+ hours, and really enjoyed the experience.
Since I am probably one of the heavy user, I decided to give my feedback for further improvement.
Here are the improvements/bugs I saw during usage.
More Post-Roll Actions
1.1 Alt/Aug/Regal: Really common method. Probably others have already suggested this.
1.2 Maximize roll of crafted mods only: It is quite common not to divine the whole item, but reroll the crafted mods.
1.3 Multimods/Slams: Probably too advanced an option for now, but maybe an option for the future.
Better Mass Craft
2.1 Save Filters/Results: This is extremely useful. I often came up with a slightly different craft the next-day, only to replicate the first one for comparison.
2.2 : No way to change the implicit roll other than using blessed orbs: Usually I just want to select the max roll as the base.
2.3 Can't explicitly filter mods like T1 ES: "+# to maximum Energy Shield" is actually a pseudo filter, and takes the implicit ES and other "ES+armour" mods into account. (So It is annoying to filter items like Crystal Belt).
2.4 Bug: Weight+Count don't work if you use the same mod in different groups.
Other stuff
Output the mass craft results to a CSV: I really wish I could do this. I'd be able to estimate the value of the craft from the CSV (We only get a visual graph for now, so I have to count all the number of items for each mod...)
All in all, I think this tool does an excellent job of simulating mass crafts. It is the best one out there.
I hope my feedback helps you making this tool even better :)
The text was updated successfully, but these errors were encountered:
First of all, thanks for making this wonderful tool.
I played with this tool for 50+ hours, and really enjoyed the experience.
Since I am probably one of the heavy user, I decided to give my feedback for further improvement.
Here are the improvements/bugs I saw during usage.
More Post-Roll Actions
1.1 Alt/Aug/Regal: Really common method. Probably others have already suggested this.
1.2 Maximize roll of crafted mods only: It is quite common not to divine the whole item, but reroll the crafted mods.
1.3 Multimods/Slams: Probably too advanced an option for now, but maybe an option for the future.
Better Mass Craft
2.1 Save Filters/Results: This is extremely useful. I often came up with a slightly different craft the next-day, only to replicate the first one for comparison.
2.2 : No way to change the implicit roll other than using blessed orbs: Usually I just want to select the max roll as the base.
2.3 Can't explicitly filter mods like T1 ES: "+# to maximum Energy Shield" is actually a pseudo filter, and takes the implicit ES and other "ES+armour" mods into account. (So It is annoying to filter items like Crystal Belt).
2.4 Bug: Weight+Count don't work if you use the same mod in different groups.
Other stuff
Output the mass craft results to a CSV: I really wish I could do this. I'd be able to estimate the value of the craft from the CSV (We only get a visual graph for now, so I have to count all the number of items for each mod...)
All in all, I think this tool does an excellent job of simulating mass crafts. It is the best one out there.
I hope my feedback helps you making this tool even better :)
The text was updated successfully, but these errors were encountered: