Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Species Height Patch #2208

Merged
merged 1 commit into from
Nov 3, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Mobs/Species/arachnid.yml
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@
fix1:
shape:
!type:PhysShapeCircle
radius: 0.4
radius: 0.375
density: 185
restitution: 0.0
mask:
Expand Down Expand Up @@ -91,7 +91,7 @@
# SS220-change-races-height begin
noRot: true
drawdepth: Mobs
scale: 1.16, 1.16
scale: 1.1, 1.1
# SS220-change-races-height end
layers:
- map: [ "enum.HumanoidVisualLayers.Chest" ]
Expand Down Expand Up @@ -149,7 +149,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 1.16, 1.16
scale: 1.1, 1.1
# SS220-change-races-height end
- type: HumanoidAppearance
species: Arachnid
Expand Down
6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Mobs/Species/diona.yml
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@
- type: Sprite
noRot: true
drawdepth: Mobs
scale: 0.8, 0.8
scale: 0.9, 0.9
# SS220-change-races-height end
- type: Body
prototype: Diona
Expand Down Expand Up @@ -94,7 +94,7 @@
fix1:
shape:
!type:PhysShapeCircle
radius: 0.35
radius: 0.325
density: 300 #weighs more than humans because wood
restitution: 0.0
mask:
Expand Down Expand Up @@ -138,7 +138,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 0.8, 0.8
scale: 0.9, 0.9
# SS220-change-races-height end
- type: HumanoidAppearance
species: Diona
Expand Down
2 changes: 1 addition & 1 deletion Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@
!type:PhysShapeCircle
radius: 0.35
# they r smaller
density: 185 #SS220-change-races-height
Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

откат к офовским значениям, ибо неясно зачем здесь в принципе были изменения

Copy link

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Дварфов тащить легче, чем воксов (со значениями оффов). Изменения были, т.к. сказали привести плотность дварфов к человеческой.

density: 120
restitution: 0.0
mask:
- MobMask
Expand Down
6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Mobs/Species/moth.yml
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@
fix1:
shape:
!type:PhysShapeCircle
radius: 0.35
radius: 0.325
density: 185
restitution: 0.0
mask:
Expand Down Expand Up @@ -98,7 +98,7 @@
- type: Sprite # sprite again because we want different layer ordering
noRot: true
drawdepth: Mobs
scale: 0.8, 0.8 #SS220-change-races-height
scale: 0.9, 0.9 #SS220-change-races-height
layers:
- map: [ "enum.HumanoidVisualLayers.Chest" ]
- map: [ "enum.HumanoidVisualLayers.Head" ]
Expand Down Expand Up @@ -159,7 +159,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 0.8, 0.8
scale: 0.9, 0.9
# SS220-change-races-height end
- type: HumanoidAppearance
species: Moth
Expand Down
6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Mobs/Species/reptilian.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
- type: Sprite
noRot: true
drawdepth: Mobs
scale: 1.13, 1.13
scale: 1.1, 1.1
# SS220-change-races-height end
- type: Body
prototype: Reptilian
Expand All @@ -38,7 +38,7 @@
fix1:
shape:
!type:PhysShapeCircle
radius: 0.40
radius: 0.375
density: 185
restitution: 0.0
mask:
Expand Down Expand Up @@ -109,7 +109,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 1.13, 1.13
scale: 1.1, 1.1
# SS220-change-races-height end
- type: HumanoidAppearance
species: Reptilian
Expand Down
6 changes: 3 additions & 3 deletions Resources/Prototypes/Entities/Mobs/Species/slime.yml
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
- type: Sprite
noRot: true
drawdepth: Mobs
scale: 0.8, 0.8
scale: 0.9, 0.9
# SS220-change-races-height end
- type: Body
prototype: Slime
Expand Down Expand Up @@ -124,7 +124,7 @@
fix1:
shape:
!type:PhysShapeCircle
radius: 0.35
radius: 0.325
density: 185
restitution: 0.0
mask:
Expand Down Expand Up @@ -159,7 +159,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 0.8, 0.8
scale: 0.9, 0.9
# SS220-change-races-height end
- type: HumanoidAppearance
species: SlimePerson
Expand Down
8 changes: 4 additions & 4 deletions Resources/Prototypes/Entities/Mobs/Species/vox.yml
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@
shape:
!type:PhysShapeCircle
radius: 0.30
density: 160
density: 185
restitution: 0.0
mask:
- MobMask
Expand Down Expand Up @@ -68,8 +68,8 @@
# SS220-change-races-height begin
noRot: true
drawdepth: Mobs
scale: 0.7, 0.7
# SS220-change-races-height end
scale: 0.85, 0.85
# SS220-change-races-height end
layers:
- map: [ "enum.HumanoidVisualLayers.Chest" ]
- map: [ "enum.HumanoidVisualLayers.Head" ]
Expand Down Expand Up @@ -175,7 +175,7 @@
components:
# SS220-change-races-height begin
- type: Sprite
scale: 0.7, 0.7
scale: 0.85, 0.85
# SS220-change-races-height end
- type: HumanoidAppearance
species: Vox
Expand Down
6 changes: 3 additions & 3 deletions Resources/Prototypes/SS220/Entities/Mobs/Species/felinid.yml
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
netsync: false
noRot: true
drawdepth: Mobs
scale: 0.7, 0.7
scale: 0.85, 0.85
layers:
- map: [ "enum.HumanoidVisualLayers.Chest" ]
- map: [ "enum.HumanoidVisualLayers.Head" ]
Expand Down Expand Up @@ -67,7 +67,7 @@
shape:
!type:PhysShapeCircle
radius: 0.30
density: 160
density: 185
restitution: 0.0
mask:
- MobMask
Expand Down Expand Up @@ -124,7 +124,7 @@
netsync: false
noRot: true
drawdepth: Mobs
scale: 0.7, 0.7
scale: 0.85, 0.85
layers:
# TODO BODY Turn these into individual body parts?
- map: [ "enum.HumanoidVisualLayers.Chest" ]
Expand Down
4 changes: 2 additions & 2 deletions Resources/Prototypes/SS220/Entities/Mobs/Species/tajaran.yml
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@
- type: Sprite
noRot: true
drawdepth: Mobs
scale: 0.9, 0.9
scale: 0.95, 0.95
- type: Body
prototype: Tajaran
requiredLegs: 2
Expand Down Expand Up @@ -115,7 +115,7 @@
description: A dummy Tajaran meant to be used in character setup.
components:
- type: Sprite
scale: 0.9, 0.9
scale: 0.95, 0.95
- type: HumanoidAppearance
species: Tajaran
- type: Inventory
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
- type: Sprite
noRot: true
drawdepth: Mobs
scale: 0.9, 0.9
scale: 0.95, 0.95
- type: Body
prototype: Vulpkanin
requiredLegs: 2
Expand Down Expand Up @@ -81,7 +81,7 @@
description: A dummy vulpkanin meant to be used in character setup.
components:
- type: Sprite
scale: 0.9, 0.9
scale: 0.95, 0.95
- type: HumanoidAppearance
species: Vulpkanin

Expand Down
Loading