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Updated grip adjustments for BS 1.13.2
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Shadnix-was-taken committed Jan 21, 2021
1 parent e692b30 commit 8b1e44a
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ internal static void AdjustControllerTransform(XRNode node, Transform transform,
rotation = Vector3.zero;

// Always check for sabers first and modify and exit out immediately if found
if (transform.gameObject.name == "LeftSaber" || transform.gameObject.name.Contains("Saber A"))
if (transform.gameObject.name == "LeftHand" || transform.gameObject.name.Contains("Saber A"))
{
if (Configuration.Grip.UseBaseGameAdjustmentMode)
{
Expand All @@ -69,7 +69,7 @@ internal static void AdjustControllerTransform(XRNode node, Transform transform,
}
return;
}
else if (transform.gameObject.name == "RightSaber" || transform.gameObject.name.Contains("Saber B"))
else if (transform.gameObject.name == "RightHand" || transform.gameObject.name.Contains("Saber B"))
{
if (Configuration.Grip.UseBaseGameAdjustmentMode)
{
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