11_23_2024
-Readded Add Root Node for FBX files
Reimplemented the Add Root Node feature for Blender since it currently doesn't handle fbx bones properly. Should handle the previous issues with the feature more properly.
3ds max and other programs should handle FBX fine without that change, as you might expect.
SMD exports will not have a root node added as the usual Blender SMD importer already adds this on its own.
Edit: Update to fix release build issue