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Shinmera committed Oct 23, 2023
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2 changes: 1 addition & 1 deletion docs/examples.html
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article a.index:hover{
background: #FEFEFE;
color: #151515;
}</style><h1 id="examples">Examples</h1><p>Trial includes a system with a variety of examples called <code>trial-examples</code>. After loading it, you can fire it up via <code>trial-examples:launch</code> which will show a menu where you can pick an example to run. You can also run a specific example directly by passing an initarg.</p><p>The following examples are currently available:</p><ul><li><p><strong>triangle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example triangle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example triangle.png" src="images/example triangle.png"></a></figure><p>A simple triangle</p></li><li><p><strong>riggging</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example rigging.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example rigging.png" src="images/example rigging.png"></a></figure><p>An example of an animated character model</p></li><li><p><strong>cpu-particle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example cpu-particle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example cpu-particle.png" src="images/example cpu-particle.png"></a></figure><p>A demo of the CPU particle system</p></li><li><p><strong>gpu-particle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example gpu-particle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example gpu-particle.png" src="images/example gpu-particle.png"></a></figure><p>A demo of the large-scale GPU particle system</p></li><li><p><strong>video</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example video.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example video.png" src="images/example video.png"></a></figure><p>An example of video playback</p></li><li><p><strong>spatial-query</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example spatial-query.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example spatial-query.png" src="images/example spatial-query.png"></a></figure><p>A test application for spatial query data structures</p></li><li><p><strong>gjk</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example gjk.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example gjk.png" src="images/example gjk.png"></a></figure><p>A test application for the GJK collision detection algorithm</p></li><li><p><strong>vclip</strong><br>A test application for the V-clip collision detection algorithm</p></li></ul></article>
}</style><h1 id="examples">Examples</h1><p>Trial includes a system with a variety of examples called <code>trial-examples</code>. After loading it, you can fire it up via <code>trial-examples:launch</code> which will show a menu where you can pick an example to run. You can also run a specific example directly by passing an initarg.</p><p>The following examples are currently available:</p><ul><li><p><strong>triangle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example triangle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example triangle.png" src="images/example triangle.png"></a></figure><p>A simple triangle</p></li><li><p><strong>rigging</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example rigging.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example rigging.png" src="images/example rigging.png"></a></figure><p>An example of an animated character model</p></li><li><p><strong>cpu-particle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example cpu-particle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example cpu-particle.png" src="images/example cpu-particle.png"></a></figure><p>A demo of the CPU particle system</p></li><li><p><strong>gpu-particle</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example gpu-particle.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example gpu-particle.png" src="images/example gpu-particle.png"></a></figure><p>A demo of the large-scale GPU particle system</p></li><li><p><strong>video</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example video.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example video.png" src="images/example video.png"></a></figure><p>An example of video playback</p></li><li><p><strong>spatial-query</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example spatial-query.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example spatial-query.png" src="images/example spatial-query.png"></a></figure><p>A test application for spatial query data structures</p></li><li><p><strong>gjk</strong></p><figure style="width:15.0em;object-fit:contain"><a href="images/example gjk.png" target="_blank"><img style="width:15.0em;object-fit:contain;display:block" alt="images/example gjk.png" src="images/example gjk.png"></a></figure><p>A test application for the GJK collision detection algorithm</p></li><li><p><strong>vclip</strong><br>A test application for the V-clip collision detection algorithm</p></li></ul></article>
2 changes: 1 addition & 1 deletion docs/examples.mess
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Expand Up @@ -6,7 +6,7 @@ The following examples are currently available:
- **triangle**
[ image images/example triangle.png, width 15em ]
A simple triangle
- **riggging**
- **rigging**
[ image images/example rigging.png, width 15em ]
An example of an animated character model
- **cpu-particle**
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