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2048

C# Console 2048 Clone

Program Brief

Implement a 2D sliding block puzzle game where blocks with numbers are combined to add their values.
The rules are that each turn the player must perform a valid move shifting all tiles in one direction
(up, down, left or right). A move is valid when at least one tile can be moved in that direction.
When moved against each other tiles with the same number on them combine into one. A new tile with
the value of 2 is spawned at the end of each turn if there is an empty spot for it.To win the player
must create a tile with the number 2048. The player loses if no valid moves are possible.
The name comes from the popular open-source implementation of this game mechanic, 2048.
Requirements:
"Non-greedy" movement.The tiles that were created by combining other tiles should not
be combined again during the same turn (move). That is to say that moving the tile row of
[2][2][2][2]
to the right should result in
......[4][4]
and not
.........[8]
"Move direction priority". If more than one variant of combining is possible, move direction shows one that will take effect.
For example, moving the tile row of
...[2][2][2]
to the right should result in
......[2][4]
and not
......[4][2]
Adding a new tile on a blank space.Most of the time new "2" is to be added and occasionally(10% of the time) - "4"
Check for valid moves.The player shouldn't be able to skip their turn by trying a move that doesn't change the board.
Win condition.
Lose condition