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Faster editor caching and less error prone
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Siccity committed Jun 30, 2018
1 parent fb61577 commit 2ee0e42
Showing 1 changed file with 14 additions and 11 deletions.
25 changes: 14 additions & 11 deletions Scripts/Editor/NodeEditorBase.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ namespace XNodeEditor.Internal {
/// <summary> Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type) </summary>
public class NodeEditorBase<T, A, K> where A : Attribute, NodeEditorBase<T, A, K>.INodeEditorAttrib where T : NodeEditorBase<T, A, K> where K : ScriptableObject {
/// <summary> Custom editors defined with [CustomNodeEditor] </summary>
private static Dictionary<Type, T> editorTemplates;
private static Dictionary<Type, Type> editorTypes;
private static Dictionary<K, T> editors = new Dictionary<K, T>();
public K target;
public SerializedObject serializedObject;
Expand All @@ -18,33 +18,36 @@ public static T GetEditor(K target) {
if (target == null) return null;
if (!editors.ContainsKey(target)) {
Type type = target.GetType();
T editor = GetEditor(type);
editors.Add(target, Activator.CreateInstance(editor.GetType()) as T);
Type editorType = GetEditorType(type);
editors.Add(target, Activator.CreateInstance(editorType) as T);
editors[target].target = target;
editors[target].serializedObject = new SerializedObject(target);
}
return editors[target];
T editor = editors[target];
if (editor.target == null) editor.target = target;
if (editor.serializedObject == null) editor.serializedObject = new SerializedObject(target);
return editor;
}

private static T GetEditor(Type type) {
private static Type GetEditorType(Type type) {
if (type == null) return null;
if (editorTemplates == null) CacheCustomEditors();
if (editorTemplates.ContainsKey(type)) return editorTemplates[type];
if (editorTypes == null) CacheCustomEditors();
if (editorTypes.ContainsKey(type)) return editorTypes[type];
//If type isn't found, try base type
return GetEditor(type.BaseType);
return GetEditorType(type.BaseType);
}

private static void CacheCustomEditors() {
editorTemplates = new Dictionary<Type, T>();
editorTypes = new Dictionary<Type, Type>();

//Get all classes deriving from NodeEditor via reflection
Type[] nodeEditors = XNodeEditor.NodeEditorWindow.GetDerivedTypes(typeof(T));
for (int i = 0; i < nodeEditors.Length; i++) {
if (nodeEditors[i].IsAbstract) continue;
var attribs = nodeEditors[i].GetCustomAttributes(typeof(A), false);
if (attribs == null || attribs.Length == 0) continue;
if (nodeEditors[i].IsAbstract) continue;
A attrib = attribs[0] as A;
editorTemplates.Add(attrib.GetInspectedType(), Activator.CreateInstance(nodeEditors[i]) as T);
editorTypes.Add(attrib.GetInspectedType(), nodeEditors[i]);
}
}

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