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NodeEditorGUILayout.PortPair
Thor Brigsted edited this page Sep 20, 2018
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2 revisions
Draws an input and an output port on the same line
public static void PortPair(NodePort input, NodePort output);
Parameters | Summary |
---|---|
input | |
output |
// Editor/ExampleNodeEditor.cs
[CustomNodeEditor(typeof(ExampleNode))]
public class ExampleNodeEditor : NodeEditor {
public override void OnBodyGUI() {
// Draw list with instance ports
NodeEditorGUILayout.PortPair(GetInputPort("myInput"), GetOutputPort("myOutput"));
}
}