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0.10.25
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SimonN committed Jul 24, 2024
1 parent 66a9b6b commit 1fb5279
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Showing 3 changed files with 17 additions and 1 deletion.
3 changes: 3 additions & 0 deletions data/desktop/com.lixgame.Lix.metainfo.xml
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Expand Up @@ -19,6 +19,9 @@
</screenshot>
</screenshots>
<releases>
<release version="v0.10.25" date="2024-07-24" type="stable">
<url>https://github.com/SimonN/LixD/releases/tag/v0.10.25</url>
</release>
<release version="v0.10.24" date="2024-06-24" type="stable">
<url>https://github.com/SimonN/LixD/releases/tag/v0.10.24</url>
</release>
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13 changes: 13 additions & 0 deletions doc/history.txt
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Version history
===============

0.10.25
-------

2024-07-24

Refactor the collision code between lix and goals a.k.a. exits.
This speeds up rewinding and mass replay verification by at least 13 %.

Refactor the world into a mutable and an immutable half to make savestates
smaller and speed up rewinding. This brings only a small improvement.

Add Rainbow Day, a 2-player and 4-player map by Miri.



0.10.24
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2 changes: 1 addition & 1 deletion src/net/version.d
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Expand Up @@ -12,7 +12,7 @@ import std.conv;
import std.range;
import std.string;

private immutable _gameVersion = Version(0, 10, 24);
private immutable _gameVersion = Version(0, 10, 25);
const(Version) gameVersion() { return _gameVersion; }

struct Version {
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