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0.10.3
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SimonN committed Dec 21, 2022
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26 changes: 26 additions & 0 deletions doc/history.txt
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Version history
===============

0.10.3
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2022-12-21

Fix #428: Update the next-level cache after solving. Before, there was the
following bug: Have three unsolved singleplayer levels -- A, B, and C -- in
this order. Enter A, exit to level browser, solve B, then solve A. Lix would
then offer B as unsolved, even though you've solved B. Now, the end-of-level
screen correctly offers B as solved and C as next unsolved level.

The end-of-singleplayer screen, when you choose to play the previous level
that you've just played, starts that previous level with your replay playing.
You can view your solution again or fix your attempt. (To avoid the replay,
interrupt it immediately when it starts playing, or instead start the previous
level from the singleplayer browser.)

Fix a backroute in mobius's Five for Fighting in lemforum/Vicious.

In lemforum/Lovely: Diamond Dash: Replace imploders and blockers with walkers.
The Borderland: Raise save requirement from 30/60 to 40/60 to require saving
lix from both hatches. Reorder Climb to Freedom earlier to avoid two
successive snow levels. Reorder Beneath the Lab to after Solar Eclipse.



0.10.2
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2 changes: 1 addition & 1 deletion src/net/version.d
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ import std.conv;
import std.range;
import std.string;

private immutable _gameVersion = Version(0, 10, 2);
private immutable _gameVersion = Version(0, 10, 3);
const(Version) gameVersion() { return _gameVersion; }

struct Version {
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