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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,9 +36,9 @@ This pattern is central to Unity's design philosophy, emphasizing modularity and
This is Unity's new Paradigm pattern. It's desgined to work similarly to the GameObject Component Pattern, but leans of an extended use of Scriptable Objects to provide better Dependency Management compared to traditional methods.


[ScriptableObject Pattern Blog Post](https://medium.com/@simon.nordon/unity-architecture-gameobject-component-pattern-34a76a9eacfb/)
[ScriptableObject Pattern Blog Post](https://medium.com/@simon.nordon/unity-architecture-scriptable-object-pattern-0a6c25b2d741)

[Play the game made with the ScriptableObject Pattern!](https://medium.com/@simon.nordon/unity-architecture-scriptable-object-pattern-0a6c25b2d741)
[Play the game made with the ScriptableObject Pattern!](https://simonnordon4.github.io/unity-architecture-patterns/Builds/ScriptableObjectPattern/)

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