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Trimmed down all descriptions, fixed some typos and formatting
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gluesniffler committed Aug 12, 2024
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ent-ClothingHeadHelmetHardsuitCombatStandard = FPA-85 helmet
.desc = A bulky helmet deployed with the Baghatur Mk.II tacsuit.
It has heavy layers of plastitanium on it, offering protection against ballistics and explosive ordinance, at the cost of some mobility.
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitCombatOfficer = FPA-85s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatStandard.desc }
ent-ClothingHeadHelmetHardsuitCombatMedical = FPA-86 helmet
.desc = A bulky helmet deployed with the Tsagaan Mk.II tacsuit.
It has heavy layers of plastitanium on it, offering protection against ballistics and explosive ordinance, at the cost of some mobility.
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitCombatCorpsman = FPA-86m helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatMedical.desc }
ent-ClothingHeadHelmetHardsuitCombatRiot = FPA-93 helmet
.desc = A modified riot-control helmet for use with the Sülde Mk.II tacsuit.
Features plastitanium plating, offering better overall protection than standard models at the expense of mobility.
.desc = A modified riot-control helmet for use with the Sulde Mk.II tacsuit.
Offers better overall protection than other models at the expense of mobility.
ent-ClothingHeadHelmetHardsuitCombatWarden = FPA-93s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatRiot.desc }
ent-ClothingHeadHelmetHardsuitCombatAdvanced = FPA-99 helmet
.desc = A high quality helmet for the Dayičin tacsuit.
Features a lightweight reinforced plating, offering the same protection as a standard tacsuit without impacting mobility as much.
.desc = A high quality helmet for the Dayicin Mk.II tacsuit.
Features a lightweight construction, offering the same protection as a standard tacsuit without impacting mobility as much.
ent-ClothingHeadHelmetHardsuitCombatHoS = FPA-99s helmet
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc }
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc }
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ent-ClothingOuterHardsuitCombatStandard = FPA-85 - "Baghatur Mk.II" tacsuit
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory.
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting against physical trauma & explosive ordinance at the cost of the wearer's mobility.
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy.
ent-ClothingOuterHardsuitCombatOfficer = FPA-85s - "Baghatur Mk.II" tacsuit
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory.
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting against physical trauma & explosive ordinance at the cost of the wearer's mobility.
This one has station security markings.
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory, painted with the colors of station security.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy.
ent-ClothingOuterHardsuitCombatMedical = FPA-86 - "Tsagaan Mk.II" tacsuit
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory.
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting slightly against physical trauma & explosive ordinance while severely reducing the wearer's mobility.
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy.
ent-ClothingOuterHardsuitCombatCorpsman = FPA-86m - "Tsagaan Mk.II" tacsuit
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory.
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting slightly against physical trauma & explosive ordinance while severely reducing the wearer's mobility.
This one has station security & medical markings.
ent-ClothingOuterHardsuitCombatRiot = FPA-93 - "Sülde Mk.II" tacsuit
.desc = A specialized riot-control tactical combat hardsuit produced by Five-Points-Armory.
Featuring reinforced plastitanium plating that offers better protection against low pressure environments and physical trauma than its standard counterpart, at the expense of some more mobility.
ent-ClothingOuterHardsuitCombatWarden = FPA-93s - "Sülde Mk.II" tacsuit
.desc = A specialized riot-control tactical combat hardsuit produced by Five-Points-Armory.
Featuring reinforced plastitanium plating that offers better protection against low pressure environments and physical trauma than its standard counterpart, at the expense of some more mobility.
This one has station security markings.
ent-ClothingOuterHardsuitCombatAdvanced = FPA-99 - "Dayičin Mk.II" tacsuit
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory, painted with the colors of station security & medical staff.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy.
ent-ClothingOuterHardsuitCombatRiot = FPA-93 - "Sulde Mk.II" tacsuit
.desc = A specialized tactical combat hardsuit produced by Five-Points-Armory.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels VERY heavy.
ent-ClothingOuterHardsuitCombatWarden = FPA-93s - "Sulde Mk.II" tacsuit
.desc = A specialized tactical combat hardsuit produced by Five-Points-Armory, painted with the colors of station security.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels VERY heavy.
ent-ClothingOuterHardsuitCombatAdvanced = FPA-99 - "Dayicin Mk.II" tacsuit
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory.
It features an optimized arrangement of its reinforcement layers that offers the same protection as standard suits without impacting mobility as much.
ent-ClothingOuterHardsuitCombatHoS = FPA-99s - "Dayičin Mk.II" tacsuit
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory.
It features an optimized arrangement of its reinforcement layers that offers the same protection as standard suits without impacting mobility as much.
This one has station security markings.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels somewhat light.
ent-ClothingOuterHardsuitCombatHoS = FPA-99s - "Dayicin Mk.II" tacsuit
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory, painted with the colors of station security.
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels somewhat light.
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ent-ClothingHeadHelmetHardsuitMystagogue = NT-45e helmet
.desc = A heavily armored helmet worn over the RD's Sophia hardsuit. It provides them near immunity to explosions, heat and radiation, but heavily restricts their movements.
.desc = A heavily armored helmet worn over the Sophia hardsuit. It boasts the same near-immunity to explosions, heat and radiation as the suit, but heavily restricts the wearer's mobility.
ent-ClothingHeadHelmetHardsuitSyndieReverseEngineered = NTSA-122 helmet
.desc = A helmet made by the special adquisitions department of Nanotrasen.
This design replaces the traditional steel plating with exotic alloys commonly found in starfighter hulls.
.desc = A sturdy, lightweight helmet made by the special adquisitions department of Nanotrasen.
ent-ClothingHeadHelmetHardsuitJuggernautReverseEngineered = NTSA-126 helmet
.desc = A suit made by the special acquisitions department of Nanotrasen based on the "Juggernaut" design.
It features bulky, overlapping layers of composite armor, giving its wearer protection unmatched by any armor short of a mech.
.desc = A very sturdy helmet made by the special acquisitions department of Nanotrasen, based on the "Juggernaut" tacsuit's design.
ent-ClothingHeadHelmetHardsuitERTCentcomm = NT-444c helmet
.desc = A special tacsuit helmet worn by Central Command Officers.
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ent-ClothingOuterHardsuitMystagogue = NT-45e - "Sophia" research hardsuit
.desc = The magnum opus of Nanotrasen's R&D division. A special one-of-a-kind suit that makes it's wearer nigh-immune to explosive ordinance, heat and radiation. Also offers protection against
both hazardous environments and physical trauma with a heavy impact on the wearer's mobility. Can be compressed into a size small enough to fit into a bag.
.desc = The magnum opus of Nanotrasen's R&D division. The labels on this hardsuit claim that its near-immune to explosions, heat and radiation.
Somehow it also can shrink enough to fit in a bag. It feels VERY heavy.
ent-ClothingOuterHardsuitSyndieReverseEngineered = NTSA-122 tacsuit
.desc = A suit made by the special adquisitions department of Nanotrasen.
This design replaces the traditional steel plating with exotic alloys commonly found in starfighter hulls.
.desc = A suit made by the special adquisitions department of Nanotrasen, the suit's tags indicate it provides moderate protection against most forms of damage.
ent-ClothingOuterHardsuitJuggernautReverseEngineered = NTSA-126 tacsuit
.desc = A suit made by the special acquisitions department of Nanotrasen based on the "Juggernaut" design.
It features bulky, overlapping layers of composite armor, giving its wearer protection unmatched by any armor short of a mech.
Matching its bulky appearance, it protects against all forms of damage. It feels VERY heavy.
ent-ClothingOuterHardsuitERTCentcomm = NT-444c - "Ophanim" tacsuit
.desc = A highly advanced, tactical combat hardsuit used by Central Command Officers, it seems to be branded with the Nanotrasen logo and a strange looking series
number. The armor appears to be lined with a very sturdy alloy, and doesn't seem to encumber the wearer's mobility.
.desc = A highly advanced, tactical combat hardsuit used by Central Command Officers, it seems to be branded with the Nanotrasen logo and a strange looking series number.
The armor appears to be lined with a very sturdy alloy, it doesn't seem to have any weight either.
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ent-ClothingHeadHelmetHardsuitBasic = basic vacsuit helmet
.desc = A common vacsuit helmet that provides little more than basic protection from vacuum.
ent-ClothingHeadHelmetHardsuitAtmos = HpI-19t helmet
.desc = The Fotiá's standard helmet, it features the same ceramic TPS tile plating as the suit, along with some integrated
protective gear for the wearer's face and nose.
.desc = The Fotia's standard helmet, it features the same heat protection as the suit, along with some integrated protective gear for the wearer's head.
ent-ClothingHeadHelmetHardsuitEngineering = HpI-19r helmet
.desc = The Lámpsi's standard helmet, it features the same lead shielding as the suit, along with some integrated
protective gear for the wearer's face and nose.
.desc = The Lampsi's standard helmet, it features the same radiation protection as the suit, along with some integrated protective gear for the wearer's head.
ent-ClothingHeadHelmetHardsuitSpatio = HpI-20s helmet
.desc = A lightweight helmet designed for the Kríti, it allows for better mobility, along with some protection
against radiation thanks to its lead shielding.
.desc = A lightweight helmet designed for the Kriti hardsuit, it allows for better mobility, along with some protection against radiation.
ent-ClothingHeadHelmetHardsuitSalvage = HpI-20a helmet
.desc = A bulky helmet designed for the Lavrion, it has reinforced plating to protect the wearer's face in wildlife encounters,
along with some protection against radiation thanks to its lead shielding.
.desc = A bulky helmet designed for the Lavrion hardsuit, it has reinforced plating to protect the wearer's head in wildlife encounters.
ent-ClothingHeadHelmetHardsuitVoidParamed = ZhP-24m helmet
.desc = A lightweight helmet designed for use with the Sukunabikona hardsuit. Parts of the visor are made of hard transparent plastics, allowing for better visibility.
.desc = A lightweight helmet designed for use with the Sukunabikona hardsuit. Parts of the helmet are made of hard transparent plastics, allowing for better visibility.
ent-ClothingHeadHelmetHardsuitMaxim = mysterious helmet
.desc = A sturdy, old looking tacsuit helmet. It has an ominous red and black color scheme, and is reinforced with bluespace plating.
.desc = An old looking helmet, it seems rather sturdy and lightweight. It also has an ominous red and black color scheme.
ent-ClothingHeadHelmetHardsuitSecurity = FPA-83s helmet
.desc = A bulky helmet deployed with the Baghatur tacsuit, it has heavy layers of plastitanium on it, offering protection against ballistics and explosive
ordinance, at the cost of some mobility.
.desc = A bulky helmet deployed with the Baghatur tacsuit. Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitBrigmedic = FPA-84m helmet
.desc = A bulky helmet deployed with the Tsagaan tacsuit, it has heavy layers of plastitanium on it, offering protection against ballistics and explosive
ordinance, at the cost of some mobility.
.desc = A bulky helmet deployed with the Tsagaan tacsuit. Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility.
ent-ClothingHeadHelmetHardsuitWarden = FPA-92s helmet
.desc = A modified riot-control helmet for use with the Sülde. Features plastitanium plating, offering better overall protection than standard models at the expense of mobility.
.desc = A modified riot-control helmet for use with the Sulde tacsuit. Offers better overall protection than standard tacsuits at the expense of mobility.
ent-ClothingHeadHelmetHardsuitCap = NT-42c helmet
.desc = A special helmet for the Tengri, featuring a lightweight construction with reinforced plating, offering good all-around protection without
severely impairing their mobility.
.desc = A special helmet for the Tengri tacsuit, despite its lightweight appearance, it provides good all-around protection to its wearer.
ent-ClothingHeadHelmetHardsuitEngineeringWhite = HpI-24c helmet
.desc = A high-grade helmet used with the Daedalus, it has a lighter construction than its standard counterparts, along with more radiation protection.
.desc = A high-grade helmet used with the Daedalus hardsuit, it has a lighter construction than its standard counterparts, along with more radiation protection.
ent-ClothingHeadHelmetHardsuitMedical = ZhP-25m helmet
.desc = An extraordinarily lightweight helmet designed for use with the Ōkuninushi hardsuit.
It is primarily made from transparent hard-plastics, but its true value comes from a complete freedom of vision.
.desc = An extraordinarily lightweight helmet designed for use with the Okuninushi hardsuit.
It is primarily made from transparent hard-plastics, providing complete freedom of vision.
ent-ClothingHeadHelmetHardsuitRd = NT-45e helmet
.desc = A heavily armored helmet worn over the RD's Sophia hardsuit. It provides them near immunity to explosions, heat and radiation, but heavily restricts their movements.
.desc = A heavily armored helmet worn over the Sophia hardsuit. It boasts the same near-immunity to explosions, heat and radiation as the suit, but heavily restricts the wearer's mobility.
ent-ClothingHeadHelmetHardsuitSecurityRed = FPA-98s helmet
.desc = A high quality helmet for the Dayičin, features a lightweight reinforced plating, offering the same protection as a standard tacsuit without impacting mobility as much.
.desc = A high quality helmet for the Dayicin tacsuit. It offers better overall protection than standard tacsuits without impacting mobility as much.
ent-ClothingHeadHelmetHardsuitLuxury = HpI-20c helmet
.desc = A modified helmet for the "Minos", fashioned after the Logistics Officer's colors. It's been modified to use more graphene lining, allowing for greater mobility at the expense of
physical trauma protection.
.desc = A modified helmet for the Minos hardsuit, fashioned after the Logistics Officer's colors. It's been modified for greater mobility at the expense of physical trauma protection.
ent-ClothingHeadHelmetHardsuitSyndie = CSA-51a helmet
.desc = A heavily armored helmet deployed over a Shanlin tacsuit. This one is painted the color of freshly-spilt blood.
.desc = An armored helmet deployed over a Shanlin tacsuit. This one has been painted blood red.
ent-ClothingHeadHelmetHardsuitSyndieMedic = CSA-51m helmet
.desc = The Zhōngyào tacsuit's helmet features optic integrations for nearly every medical hud on the market,
it is designed to enable the survival of combat medics in the most dangerous of environments.
.desc = An armored helmet deployed over a Zhongyao tacsuit. features optic integrations for nearly every medical hud on the market.
Designed to enable the survival of combat medics in the most dangerous of environments.
ent-ClothingHeadHelmetHardsuitSyndieElite = CSA-54UA helmet
.desc = An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders.
.desc = An elite version of the Shanlin tacsuit's helmet, featuring improved armor and fireproofing.
ent-ClothingHeadHelmetHardsuitSyndieCommander = CSA-54c helmet
.desc = A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
.desc = A bulked up version of the Shanlin tacsuit's helmet, purpose-built for commanders of special operation squads. This one has been painted blood-red.
ent-ClothingHeadHelmetHardsuitCybersun = CSA-80UA helmet
.desc = Made of compressed red matter, this helmet was designed in the Tau chromosphere facility.
.desc = An incredibly sturdy looking helmet designed for the Guan Yu tacsuit.
ent-ClothingHeadHelmetHardsuitWizard = WZD-84 helmet
.desc = A bizarre, gem-encrusted helmet from unknown origins that radiates magical energies. It provides some protection to its wearer with minimal impact on mobility.
.desc = A bizarre, gem-encrusted helmet from unknown origins. It provides some protection to its wearer without restricting their movements.
ent-ClothingHeadHelmetHardsuitLing = organic space helmet
.desc = A spaceworthy biomass of pressure and temperature resistant tissue.
ent-ClothingHeadHelmetHardsuitPirateEVA = pirate helmet
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