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Trimmed down all descriptions, fixed some typos and formatting
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16 changes: 7 additions & 9 deletions
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Resources/Locale/en-US/deltav/prototypes/entities/clothing/head/hardsuit-helmets.ftl
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ent-ClothingHeadHelmetHardsuitCombatStandard = FPA-85 helmet | ||
.desc = A bulky helmet deployed with the Baghatur Mk.II tacsuit. | ||
It has heavy layers of plastitanium on it, offering protection against ballistics and explosive ordinance, at the cost of some mobility. | ||
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility. | ||
ent-ClothingHeadHelmetHardsuitCombatOfficer = FPA-85s helmet | ||
.desc = { ent-ClothingHeadHelmetHardsuitCombatStandard.desc } | ||
ent-ClothingHeadHelmetHardsuitCombatMedical = FPA-86 helmet | ||
.desc = A bulky helmet deployed with the Tsagaan Mk.II tacsuit. | ||
It has heavy layers of plastitanium on it, offering protection against ballistics and explosive ordinance, at the cost of some mobility. | ||
Protects its wearer against ballistics and explosive ordinance, at the cost of some mobility. | ||
ent-ClothingHeadHelmetHardsuitCombatCorpsman = FPA-86m helmet | ||
.desc = { ent-ClothingHeadHelmetHardsuitCombatMedical.desc } | ||
ent-ClothingHeadHelmetHardsuitCombatRiot = FPA-93 helmet | ||
.desc = A modified riot-control helmet for use with the Sülde Mk.II tacsuit. | ||
Features plastitanium plating, offering better overall protection than standard models at the expense of mobility. | ||
.desc = A modified riot-control helmet for use with the Sulde Mk.II tacsuit. | ||
Offers better overall protection than other models at the expense of mobility. | ||
ent-ClothingHeadHelmetHardsuitCombatWarden = FPA-93s helmet | ||
.desc = { ent-ClothingHeadHelmetHardsuitCombatRiot.desc } | ||
ent-ClothingHeadHelmetHardsuitCombatAdvanced = FPA-99 helmet | ||
.desc = A high quality helmet for the Dayičin tacsuit. | ||
Features a lightweight reinforced plating, offering the same protection as a standard tacsuit without impacting mobility as much. | ||
.desc = A high quality helmet for the Dayicin Mk.II tacsuit. | ||
Features a lightweight construction, offering the same protection as a standard tacsuit without impacting mobility as much. | ||
ent-ClothingHeadHelmetHardsuitCombatHoS = FPA-99s helmet | ||
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc } | ||
.desc = { ent-ClothingHeadHelmetHardsuitCombatAdvanced.desc } |
43 changes: 20 additions & 23 deletions
43
Resources/Locale/en-US/deltav/prototypes/entities/clothing/outerClothing/hardsuits.ftl
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ent-ClothingOuterHardsuitCombatStandard = FPA-85 - "Baghatur Mk.II" tacsuit | ||
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting against physical trauma & explosive ordinance at the cost of the wearer's mobility. | ||
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy. | ||
ent-ClothingOuterHardsuitCombatOfficer = FPA-85s - "Baghatur Mk.II" tacsuit | ||
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting against physical trauma & explosive ordinance at the cost of the wearer's mobility. | ||
This one has station security markings. | ||
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory, painted with the colors of station security. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy. | ||
ent-ClothingOuterHardsuitCombatMedical = FPA-86 - "Tsagaan Mk.II" tacsuit | ||
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting slightly against physical trauma & explosive ordinance while severely reducing the wearer's mobility. | ||
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy. | ||
ent-ClothingOuterHardsuitCombatCorpsman = FPA-86m - "Tsagaan Mk.II" tacsuit | ||
.desc = A sturdy and cumbersome tactical combat hardsuit mass-produced by Five-Points-Armory. | ||
It offers protection against low pressure environments, and sports heavy layers of plastitanium, protecting slightly against physical trauma & explosive ordinance while severely reducing the wearer's mobility. | ||
This one has station security & medical markings. | ||
ent-ClothingOuterHardsuitCombatRiot = FPA-93 - "Sülde Mk.II" tacsuit | ||
.desc = A specialized riot-control tactical combat hardsuit produced by Five-Points-Armory. | ||
Featuring reinforced plastitanium plating that offers better protection against low pressure environments and physical trauma than its standard counterpart, at the expense of some more mobility. | ||
ent-ClothingOuterHardsuitCombatWarden = FPA-93s - "Sülde Mk.II" tacsuit | ||
.desc = A specialized riot-control tactical combat hardsuit produced by Five-Points-Armory. | ||
Featuring reinforced plastitanium plating that offers better protection against low pressure environments and physical trauma than its standard counterpart, at the expense of some more mobility. | ||
This one has station security markings. | ||
ent-ClothingOuterHardsuitCombatAdvanced = FPA-99 - "Dayičin Mk.II" tacsuit | ||
.desc = A sturdy tactical combat hardsuit mass-produced by Five-Points-Armory, painted with the colors of station security & medical staff. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels heavy. | ||
ent-ClothingOuterHardsuitCombatRiot = FPA-93 - "Sulde Mk.II" tacsuit | ||
.desc = A specialized tactical combat hardsuit produced by Five-Points-Armory. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels VERY heavy. | ||
ent-ClothingOuterHardsuitCombatWarden = FPA-93s - "Sulde Mk.II" tacsuit | ||
.desc = A specialized tactical combat hardsuit produced by Five-Points-Armory, painted with the colors of station security. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels VERY heavy. | ||
ent-ClothingOuterHardsuitCombatAdvanced = FPA-99 - "Dayicin Mk.II" tacsuit | ||
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory. | ||
It features an optimized arrangement of its reinforcement layers that offers the same protection as standard suits without impacting mobility as much. | ||
ent-ClothingOuterHardsuitCombatHoS = FPA-99s - "Dayičin Mk.II" tacsuit | ||
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory. | ||
It features an optimized arrangement of its reinforcement layers that offers the same protection as standard suits without impacting mobility as much. | ||
This one has station security markings. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels somewhat light. | ||
ent-ClothingOuterHardsuitCombatHoS = FPA-99s - "Dayicin Mk.II" tacsuit | ||
.desc = A top-of-the-line tactical combat hardsuit produced by Five-Points-Armory, painted with the colors of station security. | ||
The tags on the suit indicate that its rated for moderate amounts of physical and explosion damage. It feels somewhat light. | ||
8 changes: 3 additions & 5 deletions
8
Resources/Locale/en-US/nyanotrasen/prototypes/entities/clothing/head/hardsuit-helmets.ftl
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ent-ClothingHeadHelmetHardsuitMystagogue = NT-45e helmet | ||
.desc = A heavily armored helmet worn over the RD's Sophia hardsuit. It provides them near immunity to explosions, heat and radiation, but heavily restricts their movements. | ||
.desc = A heavily armored helmet worn over the Sophia hardsuit. It boasts the same near-immunity to explosions, heat and radiation as the suit, but heavily restricts the wearer's mobility. | ||
ent-ClothingHeadHelmetHardsuitSyndieReverseEngineered = NTSA-122 helmet | ||
.desc = A helmet made by the special adquisitions department of Nanotrasen. | ||
This design replaces the traditional steel plating with exotic alloys commonly found in starfighter hulls. | ||
.desc = A sturdy, lightweight helmet made by the special adquisitions department of Nanotrasen. | ||
ent-ClothingHeadHelmetHardsuitJuggernautReverseEngineered = NTSA-126 helmet | ||
.desc = A suit made by the special acquisitions department of Nanotrasen based on the "Juggernaut" design. | ||
It features bulky, overlapping layers of composite armor, giving its wearer protection unmatched by any armor short of a mech. | ||
.desc = A very sturdy helmet made by the special acquisitions department of Nanotrasen, based on the "Juggernaut" tacsuit's design. | ||
ent-ClothingHeadHelmetHardsuitERTCentcomm = NT-444c helmet | ||
.desc = A special tacsuit helmet worn by Central Command Officers. |
13 changes: 6 additions & 7 deletions
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Resources/Locale/en-US/nyanotrasen/prototypes/entities/clothing/outerClothing/hardsuits.ftl
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ent-ClothingOuterHardsuitMystagogue = NT-45e - "Sophia" research hardsuit | ||
.desc = The magnum opus of Nanotrasen's R&D division. A special one-of-a-kind suit that makes it's wearer nigh-immune to explosive ordinance, heat and radiation. Also offers protection against | ||
both hazardous environments and physical trauma with a heavy impact on the wearer's mobility. Can be compressed into a size small enough to fit into a bag. | ||
.desc = The magnum opus of Nanotrasen's R&D division. The labels on this hardsuit claim that its near-immune to explosions, heat and radiation. | ||
Somehow it also can shrink enough to fit in a bag. It feels VERY heavy. | ||
ent-ClothingOuterHardsuitSyndieReverseEngineered = NTSA-122 tacsuit | ||
.desc = A suit made by the special adquisitions department of Nanotrasen. | ||
This design replaces the traditional steel plating with exotic alloys commonly found in starfighter hulls. | ||
.desc = A suit made by the special adquisitions department of Nanotrasen, the suit's tags indicate it provides moderate protection against most forms of damage. | ||
ent-ClothingOuterHardsuitJuggernautReverseEngineered = NTSA-126 tacsuit | ||
.desc = A suit made by the special acquisitions department of Nanotrasen based on the "Juggernaut" design. | ||
It features bulky, overlapping layers of composite armor, giving its wearer protection unmatched by any armor short of a mech. | ||
Matching its bulky appearance, it protects against all forms of damage. It feels VERY heavy. | ||
ent-ClothingOuterHardsuitERTCentcomm = NT-444c - "Ophanim" tacsuit | ||
.desc = A highly advanced, tactical combat hardsuit used by Central Command Officers, it seems to be branded with the Nanotrasen logo and a strange looking series | ||
number. The armor appears to be lined with a very sturdy alloy, and doesn't seem to encumber the wearer's mobility. | ||
.desc = A highly advanced, tactical combat hardsuit used by Central Command Officers, it seems to be branded with the Nanotrasen logo and a strange looking series number. | ||
The armor appears to be lined with a very sturdy alloy, it doesn't seem to have any weight either. |
54 changes: 23 additions & 31 deletions
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Resources/Locale/en-US/prototypes/entities/clothing/head/hardsuit-helmets.ftl
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