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# Description 4 fixes: - Fixed translators stopping to provide a language for a fraction of a tick, causing the provided language to get de-selected when moving a translator within your inventory (from hands to pocket or otherwise) - Fixed translators not updating your languages when running out of power (literally forgot to call UpdateEntityLanguages) - Fixed language menu breaking after you reconnect to the server (the issue is tricky, apparently all subscriptions made by ui controllers are invalidated when the client switches from gameplay state to menu state (the "you are disconnected" one), but never calls Initialize() for them again, which means they can never re-create the same subscriptions... Which explains why the ahelp menu was breaking for me after reconnecting. All UI controllers that make event subscriptions are affected by this bug) - Fixed the language menu button not updating when you close the menu manually. # Changelog :cl: - fix: Fixed a couple issues with the language menu UI and translators.
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