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Respace Psionics Code
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VMSolidus committed Aug 7, 2024
1 parent 1b2c946 commit 4010423
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using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface;
using Content.Client.UserInterface.Fragments;
using Content.Shared.CartridgeLoader.Cartridges;
using Content.Shared.CartridgeLoader;

namespace Content.Client.Nyanotrasen.CartridgeLoader.Cartridges;
namespace Content.Client.CartridgeLoader.Cartridges;

public sealed partial class GlimmerMonitorUi : UIFragment
{
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<cartridges:GlimmerMonitorUiFragment xmlns:cartridges="clr-namespace:Content.Client.Nyanotrasen.CartridgeLoader.Cartridges"
<cartridges:GlimmerMonitorUiFragment xmlns:cartridges="clr-namespace:Content.Client.CartridgeLoader.Cartridges"
xmlns="https://spacestation14.io" Margin="1 0 2 0">
<PanelContainer StyleClasses="BackgroundDark"></PanelContainer>
<BoxContainer Name="SettingsBox" Orientation="Horizontal" HorizontalExpand="True" VerticalExpand="False">
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using System.Linq;
using System.Numerics;
using Content.Client.Nyanotrasen.UserInterface;
using Content.Client.UserInterface;
using Robust.Client.AutoGenerated;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;

namespace Content.Client.Nyanotrasen.CartridgeLoader.Cartridges;
namespace Content.Client.CartridgeLoader.Cartridges;

[GenerateTypedNameReferences]
public sealed partial class GlimmerMonitorUiFragment : BoxContainer
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using Content.Client.Chat.Managers;
using Robust.Client.Player;

namespace Content.Client.Nyanotrasen.Chat
namespace Content.Client.Chat
{
public sealed class PsionicChatUpdateSystem : EntitySystem
{
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using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;

namespace Content.Client.Nyanotrasen.UserInterface;
namespace Content.Client.UserInterface;

public sealed class GlimmerGraph : Control
{
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using System.Linq;
using System.Text;

namespace Content.Server.Nyanotrasen.Chat
namespace Content.Server.Chat
{
/// <summary>
/// Extensions for nyano's chat stuff
/// Extensions for Telepathic chat stuff
/// </summary>

public sealed class NyanoChatSystem : EntitySystem
public sealed class TelepathicChatSystem : EntitySystem
{
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
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namespace Content.Server.Nyanotrasen.Chat
namespace Content.Server.Chat
{
/// <summary>
/// Repeats whatever is happening in telepathic chat.
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