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Fix Loadout and Trait Job Playtime Requirements (#584)
# Changelog :cl: - fix: Job playtime requirements for loadouts and traits show correctly
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10 changes: 1 addition & 9 deletions
10
Content.Shared/Players/PlayTimeTracking/ISharedPlaytimeManager.cs
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,3 @@ | ||
using Robust.Shared.Player; | ||
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namespace Content.Shared.Players.PlayTimeTracking; | ||
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public interface ISharedPlaytimeManager | ||
{ | ||
/// <summary> | ||
/// Gets the playtimes for the session or an empty dictionary if none found. | ||
/// </summary> | ||
IReadOnlyDictionary<string, TimeSpan> GetPlayTimes(ICommonSession session); | ||
} | ||
public interface ISharedPlaytimeManager; |