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Update ZombieSystem.Transform.cs
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VMSolidus committed Aug 2, 2024
1 parent 49c944d commit 890f270
Showing 1 changed file with 1 addition and 7 deletions.
8 changes: 1 addition & 7 deletions Content.Server/Zombies/ZombieSystem.Transform.cs
Original file line number Diff line number Diff line change
Expand Up @@ -98,15 +98,9 @@ public void ZombifyEntity(EntityUid target, MobStateComponent? mobState = null)
//you're a real zombie now, son.
var zombiecomp = AddComp<ZombieComponent>(target);

//we need to basically remove all of these because zombies shouldn't
//get diseases, breath, be thirst, be hungry, die in space, have offspring or be paraplegic.
RemComp<RespiratorComponent>(target);
RemComp<BarotraumaComponent>(target);
RemComp<HungerComponent>(target);
RemComp<ThirstComponent>(target);
//Remove these so that zombie ducks don't overwhelm the station with infinite Zucks
RemComp<ReproductiveComponent>(target);
RemComp<ReproductivePartnerComponent>(target);
RemComp<LegsParalyzedComponent>(target);

if (TryComp<PsionicComponent>(target, out var psionic)) // DeltaV - Prevent psionic zombies
{
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