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remove justice department
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Elijahrane committed Sep 6, 2024
1 parent 442f2ea commit c6e829c
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Showing 194 changed files with 92 additions and 1,856 deletions.
3 changes: 0 additions & 3 deletions Content.Shared/Access/Components/IdCardConsoleComponent.cs
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Expand Up @@ -89,9 +89,6 @@ public WriteToTargetIdMessage(string fullName, string jobTitle, List<ProtoId<Acc
"Mail", // Nyanotrasen - Mail, see Resources/Prototypes/Nyanotrasen/Access/cargo.yml
"Mantis", // DeltaV - Psionic Mantis, see Resources/Prototypes/DeltaV/Access/epistemics.yml
"Zookeeper", // DeltaV - Add Zookeeper access
"ChiefJustice", // DeltaV - Add Chief Justice access
"Justice", // DeltaV - Add Justice access
"Prosecutor", // Delta V - Add Prosecutor access
};

[Serializable, NetSerializable]
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2 changes: 0 additions & 2 deletions Resources/Locale/en-US/deltav/devices/device-network.ftl

This file was deleted.

4 changes: 1 addition & 3 deletions Resources/Locale/en-US/deltav/headset/headset-component.ftl
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@@ -1,3 +1 @@
chat-radio-justice = Justice
chat-radio-prison = Prison
chat-radio-prison = Prison
2 changes: 0 additions & 2 deletions Resources/Locale/en-US/deltav/job/department-desc.ftl

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4 changes: 1 addition & 3 deletions Resources/Locale/en-US/deltav/job/department.ftl
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@@ -1,4 +1,2 @@
department-Epistemics = Epistemics
department-Logistics = Logistics
department-Justice = Justice
department-Logistics = Logistics
3 changes: 0 additions & 3 deletions Resources/Locale/en-US/deltav/job/job-description.ftl
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@@ -1,5 +1,2 @@
job-description-medical-borg = Half-human, Half-machine. Follow your laws, serve the crew, and assist the medical department.
job-description-chief-justice = Manage the justice department, act as a judge, and ensure everyone recieves fair and just treatment.
job-description-clerk = Organize trials, notarize documents, review charges, and act as a judge if needed.
job-description-prosecutor = Take statements from security and prepare cases against those accused of commiting crimes.
job-description-courier = Deliver mail and other packages from and to logistics. Avoid dogs.
4 changes: 0 additions & 4 deletions Resources/Locale/en-US/deltav/job/job-names.ftl
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@@ -1,6 +1,2 @@
job-name-medical-borg = Medical Cyborg
job-name-chief-justice = Chief Justice
job-name-clerk = Clerk
job-name-prosecutor = Prosecutor
job-name-lawyer = Attorney
job-name-courier = Courier
2 changes: 0 additions & 2 deletions Resources/Locale/en-US/deltav/job/job-supervisors.ftl

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4 changes: 1 addition & 3 deletions Resources/Locale/en-US/deltav/misc/pda.ftl
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@@ -1,4 +1,2 @@
ent-HoSPDA = head of security pda
.desc = Smells like donuts and gunpowder residue.
ent-LawyerPDA = attorney pda
.desc = For attornies to poach dubious clients.
.desc = Smells like donuts and gunpowder residue.
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Expand Up @@ -30,7 +30,3 @@ station-beacon-boxing-ring = Boxing
station-beacon-park = Park
station-beacon-corpsman = Corpsman
station-beacon-justice = Justice
station-beacon-chiefjustice = Chief Justice
station-beacon-prosecutor = Prosecutor
5 changes: 1 addition & 4 deletions Resources/Locale/en-US/deltav/paper/stamp-component.ftl
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@@ -1,5 +1,2 @@
stamp-component-stamped-name-lawyer = Lawyer
stamp-component-stamped-name-psychologist = Psychologist
stamp-component-stamped-name-notary = NOTARY
stamp-component-stamped-name-chiefjustice = Chief Justice
stamp-component-stamped-name-psychologist = Psychologist
3 changes: 0 additions & 3 deletions Resources/Locale/en-US/deltav/prototypes/access/accesses.ftl
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@@ -1,6 +1,3 @@
id-card-access-level-orders = Orders
id-card-access-level-mantis = Mantis
id-card-access-level-chief-justice = Chief Justice
id-card-access-level-prosecutor = Prosecutor
id-card-access-level-justice = Justice
id-card-access-level-corpsman = Corpsman
3 changes: 1 addition & 2 deletions Resources/Locale/en-US/job/job-names.ftl
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Expand Up @@ -24,8 +24,7 @@ job-name-centcomoff = CentCom Official
job-name-reporter = Reporter
job-name-musician = Musician
job-name-librarian = Cataloguer
# DeltaV - Changed Lawyer to Attorney
# job-name-lawyer = Lawyer
job-name-lawyer = Lawyer
job-name-mime = Mime
job-name-ce = Chief Engineer
job-name-janitor = Janitor
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55 changes: 54 additions & 1 deletion Resources/Migrations/eeMigration.yml
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Expand Up @@ -4,4 +4,57 @@ CrateFunLizardPlushieBulk: CrateFunToyBox

# 2024-08-27
Oracle: OracleSpawner
SophicScribe: SophicScribeSpawner
SophicScribe: SophicScribeSpawner

# 2024-09-06
ClothingUniformJumpsuitProsecutor: null
ClothingUniformJumpsuitClerk: null
ClothingUniformJumpsuitChiefJustice: null
ClothingUniformJumpskirtChiefJustice: null
ClothingUniformJumpsuitChiefJusticeWhite: null
ClothingUniformJumpsuitChiefJusticeFormal: null
ClothingOuterChiefJustice: null
ChiefJusticePDA: null
ChiefJusticeIDCard: null
LockerChiefJustice: null
LockerChiefJusticeFilled: null
SpawnPointChiefJustice: null
DefaultStationBeaconJustice: null
DefaultStationBeaconChiefJustice: null
DefaultStationBeaconProsecutor: null
RubberStampChiefJustice: null
AirlockJustice: Airlock
AirlockJusticeGlass: AirlockGlass
AirlockChiefJusticeLocked: AirlockLawyerLocked
AirlockProsecutorLocked: AirlockLawyerLocked
AirlockChiefJusticeGlassLocked: AirlockLawyerGlassLocked
AirlockProsecutorGlassLocked: AirlockLawyerGlassLocked
AirlockJusticeLocked: AirlockLawyerLocked
AirlockMaintChiefJusticeLocked: AirlockLawyerLocked
AirlockMaintJusticeLocked: AirlockLawyerLocked
AirlockMaintProsecutorLocked: AirlockLawyerLocked
WindoorSecureChiefJusticeLocked: WindoorSecureLawyerLocked
WindoorSecureProsecutorLocked: WindoorSecureLawyerLocked
WindoorSecureJusticeLocked: WindoorSecureLawyerLocked
DoorElectronicsChiefJustice: DoorElectronicsLawyer
DoorElectronicsJustice: DoorElectronicsLawyer
DoorElectronicsProsecutor: DoorElectronicsLawyer
ClothingNeckProsecutorbadge: null
ProsecutorPDA: null
ClothingUniformJumpskirtProsecutor: null
BoxPDAJustice: null
SpawnPointProsecutor: null
ClothingUniformJumpskirtClerk: null
SpawnPointClerk: null
ProsecutorIDCard: null
LockerClerk: null
LockerclerkFilled: null
ClerkPDA: null
ClerkIDCard: null
RubberStampNotary: null
EncryptionKeyJustice: null
ClothingHeadsetJustice: null
DoorRemoteJustice: null
ClothingHeadHatCJToque: null
SignDirectionalJuistice: null
PaperStationWarrant: null
3 changes: 0 additions & 3 deletions Resources/Prototypes/Access/misc.yml
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Expand Up @@ -44,7 +44,4 @@
- Musician # DeltaV - Add Musician access
- Reporter # DeltaV - Add Reporter access
- Zookeeper # DeltaV - Add Zookeeper access
- Justice # DeltaV - Add Justice dept access
- ChiefJustice # DeltaV - Add Chief Justice access
- Prosecutor # DeltaV - Add Prosecutor access
- Corpsman # DeltaV - Add Corpsman access
20 changes: 0 additions & 20 deletions Resources/Prototypes/DeltaV/Access/justice.yml

This file was deleted.

2 changes: 0 additions & 2 deletions Resources/Prototypes/DeltaV/Access/misc.yml
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Expand Up @@ -47,6 +47,4 @@
- Musician
- Reporter
- Zookeeper
- Justice
- Prosecutor

11 changes: 0 additions & 11 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/general.yml
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Expand Up @@ -17,17 +17,6 @@
components:
- EncryptionKey

- type: entity
name: justice encryption key box
parent: BoxEncryptionKeyPassenger
id: BoxEncryptionKeyJustice
description: A box of spare encryption keys.
components:
- type: StorageFill
contents:
- id: EncryptionKeyJustice
amount: 4

#- type: entity
# name: syndicate radio implanter box
# parent: BoxCardboard
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13 changes: 0 additions & 13 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Boxes/pda.yml
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Expand Up @@ -74,16 +74,3 @@
amount: 1
- id: MailCarrierPDA
amount: 1

- type: entity
name: justice PDA box
parent: BoxPDA
id: BoxPDAJustice
description: A box of spare PDA microcomputers for the justice department.
components:
- type: StorageFill
contents:
- id: LawyerPDA
amount: 2
- id: ProsecutorPDA
- id: ClerkPDA
21 changes: 0 additions & 21 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/chiefjustice.yml

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14 changes: 0 additions & 14 deletions Resources/Prototypes/DeltaV/Catalog/Fills/Lockers/clerk.yml

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5 changes: 0 additions & 5 deletions Resources/Prototypes/DeltaV/Device/devicenet_frequencies.yml

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43 changes: 2 additions & 41 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Ears/headsets.yml
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Expand Up @@ -26,7 +26,7 @@
sprite: DeltaV/Clothing/Ears/Headsets/service.rsi
- type: Clothing
sprite: DeltaV/Clothing/Ears/Headsets/service.rsi

- type: entity
parent: ClothingHeadsetAltSyndicate
id: ClothingHeadsetAltSyndicateListening
Expand All @@ -43,45 +43,6 @@
- type: Clothing
sprite: DeltaV/Clothing/Ears/Headsets/syndicate_listening.rsi

- type: entity
parent: ClothingHeadset
id: ClothingHeadsetJustice
name: justice headset
description: This is used by the justice department.
components:
- type: ContainerFill
containers:
key_slots:
- EncryptionKeyJustice
- EncryptionKeyPrison
- EncryptionKeySecurity
- EncryptionKeyCommon
- type: Sprite
sprite: DeltaV/Clothing/Ears/Headsets/justice.rsi
state: icon
- type: Clothing
sprite: DeltaV/Clothing/Ears/Headsets/justice.rsi

- type: entity
parent: ClothingHeadset
id: ClothingHeadsetAltJustice
name: chief justice's headset
description: The headset used by the chief justice.
components:
- type: ContainerFill
containers:
key_slots:
- EncryptionKeyJustice
- EncryptionKeyPrison
- EncryptionKeySecurity
- EncryptionKeyCommon
- EncryptionKeyCommand
- type: Sprite
sprite: DeltaV/Clothing/Ears/Headsets/justice.rsi
state: icon_alt
- type: Clothing
sprite: DeltaV/Clothing/Ears/Headsets/justice.rsi

- type: entity
parent: ClothingHeadset
id: ClothingHeadsetPrison
Expand Down Expand Up @@ -114,4 +75,4 @@
sprite: Clothing/Ears/Headsets/security.rsi
- type: Clothing
sprite: Clothing/Ears/Headsets/security.rsi

14 changes: 1 addition & 13 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
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Expand Up @@ -191,16 +191,4 @@
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCJToque
name: chief justice's toque
description: A standard-issue judicial hat. Wigs are old-fashioned anyway.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/cj_toque.rsi
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/cj_toque.rsi

sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi
18 changes: 3 additions & 15 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Neck/cloaks.yml
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Expand Up @@ -19,7 +19,7 @@
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
- type: Clothing
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi
sprite: DeltaV/Clothing/Neck/Cloaks/boatcloak.rsi

- type: entity
parent: ClothingNeckBase
Expand All @@ -28,18 +28,6 @@
description: Worn by dangerous people who've deconstructed stations with ease.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi
sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi
- type: Clothing
sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCJ
name: chief justice's cloak
description: A hefty cloak adorned with a modest insignia and grand fur trim.
components:
- type: Sprite
sprite: DeltaV/Clothing/Neck/Cloaks/cjcloak.rsi
- type: StealTarget
stealGroup: HeadCloak

sprite: DeltaV/Clothing/Neck/Cloaks/salvage.rsi
13 changes: 0 additions & 13 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Neck/misc.yml

This file was deleted.

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